Fixed content package dropdown setting not being saved
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@@ -125,6 +125,7 @@ namespace Barotrauma
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new GUITextBlock(new Rectangle(x, y, 20, 20), "Content package", "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame);
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new GUITextBlock(new Rectangle(x, y, 20, 20), "Content package", "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame);
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var contentPackageDD = new GUIDropDown(new Rectangle(x, y + 20, 200, 20), "", "", settingsFrame);
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var contentPackageDD = new GUIDropDown(new Rectangle(x, y + 20, 200, 20), "", "", settingsFrame);
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contentPackageDD.OnSelected = SelectContentPackage;
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foreach (ContentPackage contentPackage in ContentPackage.list)
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foreach (ContentPackage contentPackage in ContentPackage.list)
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{
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{
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@@ -182,6 +183,13 @@ namespace Barotrauma
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return true;
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return true;
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}
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}
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private bool SelectContentPackage(GUIComponent select,object userData)
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{
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GameMain.Config.SelectedContentPackage = (ContentPackage)userData;
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UnsavedSettings = true;
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return true;
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}
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private IEnumerable<object> WaitForKeyPress(GUITextBox keyBox)
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private IEnumerable<object> WaitForKeyPress(GUITextBox keyBox)
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{
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{
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yield return CoroutineStatus.Running;
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yield return CoroutineStatus.Running;
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