Removed Fill/ReadNetworkData
These functions needed to be replaced because they rely heavily on reliability. Instead, new functions called (Write/Read)Data(Server/Client) will be added. Separating client and server code into completely separate functions will help ensure that proper security checks are performed.
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@@ -1579,7 +1579,6 @@ namespace Barotrauma.Networking
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message.Write(character.Info.Job.Name);
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Item.Spawner.FillNetworkData(message, character.SpawnItems);
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}
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public void SendCharacterSpawnMessage(Character character, List<NetConnection> recipients = null)
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@@ -1610,8 +1609,7 @@ namespace Barotrauma.Networking
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NetOutgoingMessage message = server.CreateMessage();
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message.Write((byte)PacketTypes.NewItem);
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Item.Spawner.FillNetworkData(message, items);
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SendMessage(message, NetDeliveryMethod.ReliableOrdered, recipients);
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}
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@@ -1622,8 +1620,7 @@ namespace Barotrauma.Networking
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NetOutgoingMessage message = server.CreateMessage();
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message.Write((byte)PacketTypes.RemoveItem);
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Item.Remover.FillNetworkData(message, items);
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SendMessage(message, NetDeliveryMethod.ReliableOrdered, recipients);
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}
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