NetworkEvent optimization (more frequent use of WriteRangedSingle)
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@@ -518,8 +518,8 @@ namespace Barotrauma
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if (wallAttack)
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{
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message.Write(wallAttackPos.X);
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message.Write(wallAttackPos.Y);
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message.WriteRangedSingle(wallAttackPos.X, -50.0f, 50.0f, 10);
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message.WriteRangedSingle(wallAttackPos.Y, -50.0f, 50.0f, 10);
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}
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//message.Write(Velocity.X);
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@@ -559,7 +559,9 @@ namespace Barotrauma
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if (wallAttack)
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{
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newWallAttackPos = new Vector2(message.ReadFloat(), message.ReadFloat());
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newWallAttackPos = new Vector2(
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message.ReadRangedSingle(-50.0f, 50.0f, 10),
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message.ReadRangedSingle(-50.0f, 50.0f, 10));
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}
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//newVelocity = new Vector2(message.ReadFloat(), message.ReadFloat());
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