(1587318e9) Don't show the combat mission success text if it hasn't been translated

This commit is contained in:
Joonas Rikkonen
2019-05-23 15:13:40 +03:00
parent 88605bd060
commit aea21aa9d4
2 changed files with 23 additions and 18 deletions
@@ -36,7 +36,10 @@ namespace Barotrauma
{
get
{
if (Winner == Character.TeamType.None) { return ""; }
if (Winner == Character.TeamType.None || string.IsNullOrEmpty(base.SuccessMessage)) { return ""; }
//disable success message for now if it hasn't been translated
if (!TextManager.ContainsTag("MissionSuccess." + Prefab.Identifier)) { return ""; }
var loser = Winner == Character.TeamType.Team1 ?
Character.TeamType.Team2 :