- wiring tool bugfixes

- new oxygen and welding fuel tank sprites
- more reliable method of checking that the sub can pass through the level
- moved the name of the highlighted item to the bottom of the screen
This commit is contained in:
Regalis
2016-03-11 19:12:07 +02:00
parent ad17b1a9bf
commit ae4e4d8f34
16 changed files with 40 additions and 55 deletions

View File

@@ -219,10 +219,6 @@ namespace Barotrauma
if (spawnedCharacter != null && GameMain.Server != null) GameMain.Server.SendCharacterSpawnMessage(spawnedCharacter);
break;
//case "startserver":
// if (Game1.Server==null)
// Game1.NetworkMember = new GameServer();
// break;
case "kick":
if (GameMain.Server == null) break;
GameMain.Server.KickPlayer(commands[1]);