From ae145b80449078f37d92bcb01e61b3250ffba2f9 Mon Sep 17 00:00:00 2001 From: Joonas Rikkonen Date: Tue, 11 Jun 2019 21:47:52 +0300 Subject: [PATCH] (06b73fccd) Added a note about the "clientlist" command to the help texts of "kickid" and "banid". --- Barotrauma/BarotraumaShared/Source/DebugConsole.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Barotrauma/BarotraumaShared/Source/DebugConsole.cs b/Barotrauma/BarotraumaShared/Source/DebugConsole.cs index 41ef9b8c6..bc79f5f24 100644 --- a/Barotrauma/BarotraumaShared/Source/DebugConsole.cs +++ b/Barotrauma/BarotraumaShared/Source/DebugConsole.cs @@ -328,7 +328,7 @@ namespace Barotrauma }; })); - commands.Add(new Command("kickid", "kickid [id]: Kick the player with the specified client ID out of the server.", (string[] args) => + commands.Add(new Command("kickid", "kickid [id]: Kick the player with the specified client ID out of the server. You can see the IDs of the clients using the command \"clientlist\".", (string[] args) => { if (GameMain.NetworkMember == null || args.Length == 0) return; @@ -380,7 +380,7 @@ namespace Barotrauma }; })); - commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server.", (string[] args) => + commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server. You can see the IDs of the clients using the command \"clientlist\".", (string[] args) => { if (GameMain.NetworkMember == null || args.Length == 0) return;