This commit is contained in:
Evil Factory
2022-02-25 14:52:18 -03:00
15 changed files with 62 additions and 24 deletions
@@ -13,7 +13,7 @@ namespace Barotrauma
{
private static List<ScalableFont> FontList = new List<ScalableFont>();
private static Library Lib = null;
private static object mutex = new object();
private readonly object mutex = new object();
private string filename;
private Face face;
@@ -256,10 +256,33 @@ namespace Barotrauma
}
private void DynamicRenderAtlas(GraphicsDevice gd, uint character, int texDims = 1024, uint baseChar = 0x54)
=> DynamicRenderAtlas(gd, character.ToEnumerable(), texDims, baseChar);
{
bool missingCharacterFound = false;
lock (mutex)
{
missingCharacterFound = !texCoords.ContainsKey(character);
}
if (!missingCharacterFound) { return; }
DynamicRenderAtlas(gd, character.ToEnumerable(), texDims, baseChar);
}
private void DynamicRenderAtlas(GraphicsDevice gd, string str, int texDims = 1024, uint baseChar = 0x54)
=> DynamicRenderAtlas(gd, str.Distinct().Select(c => (uint)c), texDims, baseChar);
{
bool missingCharacterFound = false;
var distinctChrs = str.Distinct().Select(c => (uint)c).ToArray();
lock (mutex)
{
foreach (var character in distinctChrs)
{
if (texCoords.ContainsKey(character)) { continue; }
missingCharacterFound = true;
break;
}
}
if (!missingCharacterFound) { return; }
DynamicRenderAtlas(gd, distinctChrs, texDims, baseChar);
}
private void DynamicRenderAtlas(GraphicsDevice gd, IEnumerable<uint> characters, int texDims = 1024, uint baseChar = 0x54)
{
@@ -268,7 +291,7 @@ namespace Barotrauma
CrossThread.RequestExecutionOnMainThread(() =>
{
DynamicRenderAtlas(gd, characters, texDims, baseChar);
});
});
return;
}
@@ -1299,7 +1299,7 @@ namespace Barotrauma
private bool CreateOrder(Order order, Hull targetHull = null)
{
var sub = Character.Controlled.Submarine;
var sub = Character.Controlled?.Submarine;
if (sub == null || sub.TeamID != Character.Controlled.TeamID || sub.Info.IsWreck) { return false; }
@@ -2995,6 +2995,8 @@ namespace Barotrauma.Networking
public void SetupLoadCampaign(string saveName)
{
if (clientPeer == null) { return; }
GameMain.NetLobbyScreen.CampaignSetupFrame.Visible = false;
GameMain.NetLobbyScreen.CampaignFrame.Visible = false;
@@ -1743,6 +1743,7 @@ namespace Barotrauma
public void SetSpectate(bool spectate)
{
if (GameMain.Client == null) { return; }
this.spectateBox.Selected = spectate;
if (spectate)
{