Merge branch 'master' into new-netcode
Conflicts: Subsurface/Properties/AssemblyInfo.cs Subsurface/Source/Items/Components/Signal/Wire.cs Subsurface/Source/Items/Item.cs Subsurface/Source/Items/ItemInventory.cs Subsurface/Source/Networking/GameServer.cs
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@@ -1140,7 +1140,10 @@ namespace Barotrauma
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public Vector2 GetColliderBottom()
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{
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return collider.SimPosition - Vector2.UnitY * (collider.height / 2 + collider.radius);
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float halfHeight = collider.height / 2 + collider.radius;
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return collider.SimPosition +
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new Vector2((float)Math.Sin(collider.Rotation), -(float)Math.Cos(collider.Rotation)) * halfHeight;
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}
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public Limb FindLowestLimb()
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