(f0d812055) v0.9.9.0

This commit is contained in:
Joonas Rikkonen
2020-04-23 19:19:37 +03:00
parent b647059b93
commit ac37a3b0e4
391 changed files with 15054 additions and 5420 deletions
@@ -211,6 +211,7 @@ namespace Barotrauma.Items.Components
}
public bool AutoEquipWhenFull { get; private set; }
public bool DisplayContainedStatus { get; private set; }
public readonly int Variants;
@@ -264,6 +265,7 @@ namespace Barotrauma.Items.Components
limbType = new LimbType[spriteCount];
limb = new Limb[spriteCount];
AutoEquipWhenFull = element.GetAttributeBool("autoequipwhenfull", true);
DisplayContainedStatus = element.GetAttributeBool("displaycontainedstatus", false);
int i = 0;
foreach (XElement subElement in element.Elements())
{
@@ -284,7 +286,7 @@ namespace Barotrauma.Items.Components
foreach (XElement lightElement in subElement.Elements())
{
if (lightElement.Name.ToString().ToLowerInvariant() != "lightcomponent") continue;
if (!lightElement.Name.ToString().Equals("lightcomponent", StringComparison.OrdinalIgnoreCase)) { continue; }
wearableSprites[i].LightComponent = new LightComponent(item, lightElement)
{
Parent = this