(f0d812055) v0.9.9.0
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@@ -63,7 +63,7 @@ namespace Barotrauma.Items.Components
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{
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foreach (XElement subElement in element.Elements())
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{
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if (subElement.Name.ToString().ToLowerInvariant() == "fabricableitem")
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if (subElement.Name.ToString().Equals("fabricableitem", StringComparison.OrdinalIgnoreCase))
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{
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DebugConsole.ThrowError("Error in item " + item.Name + "! Fabrication recipes should be defined in the craftable item's xml, not in the fabricator.");
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break;
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@@ -180,7 +180,7 @@ namespace Barotrauma.Items.Components
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#if SERVER
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if (user != null)
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{
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GameServer.Log(user.LogName + " started fabricating " + selectedItem.DisplayName + " in " + item.Name, ServerLog.MessageType.ItemInteraction);
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GameServer.Log(GameServer.CharacterLogName(user) + " started fabricating " + selectedItem.DisplayName + " in " + item.Name, ServerLog.MessageType.ItemInteraction);
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}
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#endif
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}
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@@ -216,7 +216,7 @@ namespace Barotrauma.Items.Components
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#if SERVER
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if (user != null)
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{
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GameServer.Log(user.LogName + " cancelled the fabrication of " + fabricatedItem.DisplayName + " in " + item.Name, ServerLog.MessageType.ItemInteraction);
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GameServer.Log(GameServer.CharacterLogName(user) + " cancelled the fabrication of " + fabricatedItem.DisplayName + " in " + item.Name, ServerLog.MessageType.ItemInteraction);
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}
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#endif
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}
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