(f0d812055) v0.9.9.0
This commit is contained in:
@@ -108,6 +108,11 @@ namespace Barotrauma
|
||||
|
||||
public override float GetPriority()
|
||||
{
|
||||
if (!IsAllowed)
|
||||
{
|
||||
Priority = 0;
|
||||
return Priority;
|
||||
}
|
||||
if (character.LockHands || character.Submarine == null || Targets.None())
|
||||
{
|
||||
Priority = 0;
|
||||
|
||||
Reference in New Issue
Block a user