(f0d812055) v0.9.9.0
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@@ -67,7 +67,7 @@ namespace Barotrauma
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{
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continue;
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}
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if (character.SpeciesName.ToLowerInvariant() == entities[activeEntityIndex] && Vector2.Distance(activeEntitySavedPosition, character.WorldPosition) < graceDistance)
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if (character.SpeciesName.Equals(entities[activeEntityIndex], StringComparison.OrdinalIgnoreCase) && Vector2.Distance(activeEntitySavedPosition, character.WorldPosition) < graceDistance)
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{
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activeEntity = character;
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transformationTime = 0.0;
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@@ -117,7 +117,7 @@ namespace Barotrauma
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{
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continue;
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}
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if (character.SpeciesName.ToLowerInvariant() == entities[activeEntityIndex].ToLowerInvariant())
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if (character.SpeciesName.Equals(entities[activeEntityIndex], StringComparison.OrdinalIgnoreCase))
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{
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activeEntity = character;
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break;
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@@ -131,7 +131,7 @@ namespace Barotrauma
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{
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continue;
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}
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if (item.prefab.Identifier.ToLowerInvariant() == entities[0].ToLowerInvariant())
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if (item.prefab.Identifier.Equals(entities[0], StringComparison.OrdinalIgnoreCase))
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{
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activeEntity = item;
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break;
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@@ -23,7 +23,7 @@ namespace Barotrauma
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var floodingAmount = 0.0f;
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foreach (Hull hull in Hull.hullList)
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{
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if (hull.Submarine == null || hull.Submarine.IsOutpost || Traitors.All(traitor => hull.Submarine.TeamID != traitor.Character.TeamID)) { continue; }
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if (hull.Submarine == null || hull.Submarine.Info.IsOutpost || Traitors.All(traitor => hull.Submarine.TeamID != traitor.Character.TeamID)) { continue; }
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if (hull.Submarine == GameMain.Server?.RespawnManager?.RespawnShuttle) { continue; }
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++validHullsCount;
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floodingAmount += hull.WaterVolume / hull.Volume;
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@@ -52,7 +52,7 @@ namespace Barotrauma
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{
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continue;
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}
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if (character.SpeciesName.ToLowerInvariant() == speciesId)
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if (character.SpeciesName.Equals(speciesId, StringComparison.OrdinalIgnoreCase))
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{
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targetCharacter = character;
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break;
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@@ -235,7 +235,7 @@ namespace Barotrauma
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#if SERVER
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foreach (var traitor in Traitors.Values)
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{
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GameServer.Log($"{traitor.Character.Name} is a traitor and the current goals are:\n{(traitor.CurrentObjective?.GoalInfos != null ? TextManager.GetServerMessage(traitor.CurrentObjective?.GoalInfos) : "(empty)")}", ServerLog.MessageType.ServerMessage);
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GameServer.Log($"{GameServer.CharacterLogName(traitor.Character)} is a traitor and the current goals are:\n{(traitor.CurrentObjective?.GoalInfos != null ? TextManager.GetServerMessage(traitor.CurrentObjective?.GoalInfos) : "(empty)")}", ServerLog.MessageType.ServerMessage);
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}
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#endif
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return true;
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@@ -287,10 +287,7 @@ namespace Barotrauma
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{
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pendingObjectives.Remove(objective);
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completedObjectives.Add(objective);
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if (pendingObjectives.Count > 0)
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{
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objective.EndMessage();
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}
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objective.EndMessage();
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continue;
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}
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if (objective.IsStarted && !objective.CanBeCompleted)
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