(f0d812055) v0.9.9.0

This commit is contained in:
Joonas Rikkonen
2020-04-23 19:19:37 +03:00
parent b647059b93
commit ac37a3b0e4
391 changed files with 15054 additions and 5420 deletions
@@ -15,7 +15,7 @@ namespace Barotrauma
{
if (string.IsNullOrWhiteSpace(savePath)) return;
GameMain.GameSession = new GameSession(new Submarine(subPath, ""), savePath,
GameMain.GameSession = new GameSession(new SubmarineInfo(subPath, ""), savePath,
GameModePreset.List.Find(g => g.Identifier == "multiplayercampaign"));
var campaign = ((MultiPlayerCampaign)GameMain.GameSession.GameMode);
campaign.GenerateMap(seed);
@@ -46,7 +46,7 @@ namespace Barotrauma
DebugConsole.NewMessage("********* CAMPAIGN SETUP *********", Color.White);
DebugConsole.ShowQuestionPrompt("Do you want to start a new campaign? Y/N", (string arg) =>
{
if (arg.ToLowerInvariant() == "y" || arg.ToLowerInvariant() == "yes")
if (arg.Equals("y", StringComparison.OrdinalIgnoreCase) || arg.Equals("yes", StringComparison.OrdinalIgnoreCase))
{
DebugConsole.ShowQuestionPrompt("Enter a save name for the campaign:", (string saveName) =>
{
@@ -189,7 +189,7 @@ namespace Barotrauma
foreach (PurchasedItem pi in CargoManager.PurchasedItems)
{
msg.Write(pi.ItemPrefab.Identifier);
msg.Write((UInt16)pi.Quantity);
msg.WriteRangedInteger(pi.Quantity, 0, 100);
}
var characterData = GetClientCharacterData(c);
@@ -217,7 +217,7 @@ namespace Barotrauma
for (int i = 0; i < purchasedItemCount; i++)
{
string itemPrefabIdentifier = msg.ReadString();
UInt16 itemQuantity = msg.ReadUInt16();
int itemQuantity = msg.ReadRangedInteger(0, CargoManager.MaxQuantity);
purchasedItems.Add(new PurchasedItem(ItemPrefab.Prefabs[itemPrefabIdentifier], itemQuantity));
}
@@ -255,8 +255,8 @@ namespace Barotrauma
}
if (purchasedLostShuttles != this.PurchasedLostShuttles)
{
if (GameMain.GameSession?.Submarine != null &&
GameMain.GameSession.Submarine.LeftBehindSubDockingPortOccupied)
if (GameMain.GameSession?.SubmarineInfo != null &&
GameMain.GameSession.SubmarineInfo.LeftBehindSubDockingPortOccupied)
{
GameMain.Server.SendDirectChatMessage(TextManager.FormatServerMessage("ReplaceShuttleDockingPortOccupied"), sender, ChatMessageType.MessageBox);
}