(f0d812055) v0.9.9.0
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@@ -18,14 +18,14 @@ float4 solidColor;
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struct VertexShaderInput
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{
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float4 Position : SV_POSITION;
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float4 Position : POSITION0;
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float4 Color : COLOR0;
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float2 TexCoords: TEXCOORD0;
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};
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struct VertexShaderOutput
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{
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float4 Position : SV_POSITION;
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float4 Position : POSITION0;
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float4 Color : COLOR0;
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float2 TexCoords: TEXCOORD0;
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};
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