(f0d812055) v0.9.9.0

This commit is contained in:
Joonas Rikkonen
2020-04-23 19:19:37 +03:00
parent b647059b93
commit ac37a3b0e4
391 changed files with 15054 additions and 5420 deletions
@@ -22,6 +22,7 @@ namespace Barotrauma
private GUIListBox subList, modeList;
private GUIListBox chatBox, playerList;
private GUIButton serverLogReverseButton;
private GUIListBox serverLogBox, serverLogFilterTicks;
private GUIComponent jobVariantTooltip;
@@ -64,12 +65,15 @@ namespace Barotrauma
private readonly GUIButton gameModeViewButton, campaignViewButton, spectateButton;
private readonly GUILayoutGroup roundControlsHolder;
public GUIButton SettingsButton { get; private set; }
public static GUIButton JobInfoFrame;
private readonly GUITickBox spectateBox;
private readonly GUIFrame playerInfoContainer;
private GUIButton jobInfoFrame;
private GUIButton playerFrame;
private GUILayoutGroup infoContainer;
private GUITextBlock changesPendingText;
public GUIButton PlayerFrame;
private readonly GUIComponent subPreviewContainer;
@@ -208,15 +212,15 @@ namespace Barotrauma
private set;
}
public Submarine SelectedSub
public SubmarineInfo SelectedSub
{
get { return subList.SelectedData as Submarine; }
get { return subList.SelectedData as SubmarineInfo; }
set { subList.Select(value); }
}
public Submarine SelectedShuttle
public SubmarineInfo SelectedShuttle
{
get { return shuttleList.SelectedData as Submarine; }
get { return shuttleList.SelectedData as SubmarineInfo; }
}
public bool UsingShuttle
@@ -525,7 +529,7 @@ namespace Barotrauma
if (!(serverLogHolder?.Visible ?? true))
{
serverLogHolder.Visible = true;
GameMain.Client.ServerSettings.ServerLog.AssignLogFrame(serverLogBox, serverLogFilterTicks.Content, serverLogFilter);
GameMain.Client.ServerSettings.ServerLog.AssignLogFrame(serverLogReverseButton, serverLogBox, serverLogFilterTicks.Content, serverLogFilter);
}
showChatButton.Selected = false;
showLogButton.Selected = true;
@@ -609,7 +613,13 @@ namespace Barotrauma
//server log ----------------------------------------------------------------------
serverLogBox = new GUIListBox(new RectTransform(new Vector2(0.5f, 1.0f), serverLogHolderHorizontal.RectTransform));
GUILayoutGroup serverLogListboxLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), serverLogHolderHorizontal.RectTransform))
{
Stretch = true
};
serverLogReverseButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), serverLogListboxLayout.RectTransform), style: "UIToggleButtonVertical");
serverLogBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.95f), serverLogListboxLayout.RectTransform));
//filter tickbox list ------------------------------------------------------------------
@@ -1393,18 +1403,34 @@ namespace Barotrauma
parent.ClearChildren();
GUILayoutGroup infoContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), parent.RectTransform, Anchor.BottomCenter), childAnchor: Anchor.TopCenter)
bool isGameRunning = GameMain.GameSession?.GameMode?.IsRunning ?? false;
infoContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, isGameRunning ? 0.95f : 0.9f), parent.RectTransform, Anchor.BottomCenter), childAnchor: Anchor.TopCenter)
{
RelativeSpacing = 0.015f,
RelativeSpacing = 0.025f,
Stretch = true,
UserData = characterInfo
UserData = characterInfo
};
CharacterNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.065f), infoContainer.RectTransform), characterInfo.Name, textAlignment: Alignment.Center)
bool nameChangePending = isGameRunning && GameMain.Client.PendingName != string.Empty && GameMain.Client?.Character?.Name != GameMain.Client.PendingName;
changesPendingText = null;
if (isGameRunning)
{
infoContainer.RectTransform.AbsoluteOffset = new Point(0, (int)(parent.Rect.Height * 0.025f));
}
if (TabMenu.PendingChanges)
{
CreateChangesPendingText();
}
CharacterNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.065f), infoContainer.RectTransform), !nameChangePending ? characterInfo.Name : GameMain.Client.PendingName, textAlignment: Alignment.Center)
{
MaxTextLength = Client.MaxNameLength,
OverflowClip = true
};
CharacterNameBox.OnEnterPressed += (tb, text) => { CharacterNameBox.Deselect(); return true; };
CharacterNameBox.OnDeselected += (tb, key) =>
{
@@ -1417,7 +1443,15 @@ namespace Barotrauma
}
else
{
ReadyToStartBox.Selected = false;
if (isGameRunning)
{
GameMain.Client.PendingName = tb.Text;
}
else
{
ReadyToStartBox.Selected = false;
}
GameMain.Client.SetName(tb.Text);
};
};
@@ -1538,6 +1572,13 @@ namespace Barotrauma
}
}
private void CreateChangesPendingText()
{
if (changesPendingText != null || infoContainer == null) return;
changesPendingText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.065f), infoContainer.Parent.RectTransform, Anchor.BottomCenter, Pivot.TopCenter) { RelativeOffset = new Vector2(0f, -0.065f) },
TextManager.Get("tabmenu.characterchangespending"), textColor: GUI.Style.Orange, textAlignment: Alignment.Center, style: null) { IgnoreLayoutGroups = true };
}
private void CreateJobVariantTooltip(JobPrefab jobPrefab, int variant, GUIComponent parentSlot)
{
jobVariantTooltip = new GUIFrame(new RectTransform(new Point((int)(500 * GUI.Scale), (int)(200 * GUI.Scale)), GUI.Canvas, pivot: Pivot.BottomRight),
@@ -1628,19 +1669,19 @@ namespace Barotrauma
MissionType = missionType;
}
public void UpdateSubList(GUIComponent subList, List<Submarine> submarines)
public void UpdateSubList(GUIComponent subList, List<SubmarineInfo> submarines)
{
if (subList == null) { return; }
subList.ClearChildren();
foreach (Submarine sub in submarines)
foreach (SubmarineInfo sub in submarines)
{
AddSubmarine(subList, sub);
}
}
private void AddSubmarine(GUIComponent subList, Submarine sub)
private void AddSubmarine(GUIComponent subList, SubmarineInfo sub)
{
if (subList is GUIListBox)
{
@@ -1665,8 +1706,8 @@ namespace Barotrauma
CanBeFocused = false
};
var matchingSub = Submarine.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name && s.MD5Hash?.Hash == sub.MD5Hash?.Hash);
if (matchingSub == null) matchingSub = Submarine.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name);
var matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name && s.MD5Hash?.Hash == sub.MD5Hash?.Hash);
if (matchingSub == null) matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name);
if (matchingSub == null)
{
@@ -1723,7 +1764,7 @@ namespace Barotrauma
{
if (!GameMain.Client.ServerSettings.Voting.AllowSubVoting)
{
var selectedSub = component.UserData as Submarine;
var selectedSub = component.UserData as SubmarineInfo;
if (!selectedSub.RequiredContentPackagesInstalled)
{
var msgBox = new GUIMessageBox(TextManager.Get("ContentPackageMismatch"),
@@ -1748,7 +1789,7 @@ namespace Barotrauma
}
return false;
}
if (component.UserData is Submarine sub)
if (component.UserData is SubmarineInfo sub)
{
CreateSubPreview(sub);
}
@@ -1780,7 +1821,7 @@ namespace Barotrauma
}
GameMain.Client.RequestSelectMode(component.Parent.GetChildIndex(component));
HighlightMode(SelectedModeIndex);
return (presetName.ToLowerInvariant() != "multiplayercampaign");
return !presetName.Equals("multiplayercampaign", StringComparison.OrdinalIgnoreCase);
}
return false;
}
@@ -1812,6 +1853,7 @@ namespace Barotrauma
SelectedColor = Color.White * 0.85f,
OutlineColor = Color.White * 0.5f,
TextColor = Color.White,
SelectedTextColor = Color.Black,
UserData = client
};
var soundIcon = new GUIImage(new RectTransform(new Point((int)(textBlock.Rect.Height * 0.8f)), textBlock.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(5, 0) },
@@ -1844,28 +1886,28 @@ namespace Barotrauma
public void SetPlayerNameAndJobPreference(Client client)
{
var playerFrame = (GUITextBlock)PlayerList.Content.FindChild(client);
if (playerFrame == null) { return; }
playerFrame.Text = client.Name;
var PlayerFrame = (GUITextBlock)PlayerList.Content.FindChild(client);
if (PlayerFrame == null) { return; }
PlayerFrame.Text = client.Name;
Color color = Color.White;
if (JobPrefab.Prefabs.ContainsKey(client.PreferredJob))
{
color = JobPrefab.Prefabs[client.PreferredJob].UIColor;
}
playerFrame.Color = color * 0.4f;
playerFrame.HoverColor = color * 0.6f;
playerFrame.SelectedColor = color * 0.8f;
playerFrame.OutlineColor = color * 0.5f;
playerFrame.TextColor = color;
PlayerFrame.Color = color * 0.4f;
PlayerFrame.HoverColor = color * 0.6f;
PlayerFrame.SelectedColor = color * 0.8f;
PlayerFrame.OutlineColor = color * 0.5f;
PlayerFrame.TextColor = color;
}
public void SetPlayerVoiceIconState(Client client, bool muted, bool mutedLocally)
{
var playerFrame = PlayerList.Content.FindChild(client);
if (playerFrame == null) { return; }
var soundIcon = playerFrame.FindChild(c => c.UserData is Pair<string, float> pair && pair.First == "soundicon");
var soundIconDisabled = playerFrame.FindChild("soundicondisabled");
var PlayerFrame = PlayerList.Content.FindChild(client);
if (PlayerFrame == null) { return; }
var soundIcon = PlayerFrame.FindChild(c => c.UserData is Pair<string, float> pair && pair.First == "soundicon");
var soundIconDisabled = PlayerFrame.FindChild("soundicondisabled");
Pair<string, float> userdata = soundIcon.UserData as Pair<string, float>;
@@ -1880,9 +1922,9 @@ namespace Barotrauma
public void SetPlayerSpeaking(Client client)
{
var playerFrame = PlayerList.Content.FindChild(client);
if (playerFrame == null) { return; }
var soundIcon = playerFrame.FindChild(c => c.UserData is Pair<string, float> pair && pair.First == "soundicon");
var PlayerFrame = PlayerList.Content.FindChild(client);
if (PlayerFrame == null) { return; }
var soundIcon = PlayerFrame.FindChild(c => c.UserData is Pair<string, float> pair && pair.First == "soundicon");
Pair<string, float> userdata = soundIcon.UserData as Pair<string, float>;
userdata.Second = Math.Max(userdata.Second, 0.18f);
soundIcon.Visible = true;
@@ -1894,18 +1936,18 @@ namespace Barotrauma
if (child != null) { playerList.RemoveChild(child); }
}
private bool SelectPlayer(Client selectedClient)
public bool SelectPlayer(Client selectedClient)
{
bool myClient = selectedClient.ID == GameMain.Client.ID;
playerFrame = new GUIButton(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker")
PlayerFrame = new GUIButton(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker")
{
OnClicked = (btn, userdata) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) ClosePlayerFrame(btn, userdata); return true; }
};
Vector2 frameSize = GameMain.Client.HasPermission(ClientPermissions.ManagePermissions) ? new Vector2(.24f, .5f) : new Vector2(.24f, .24f);
Vector2 frameSize = GameMain.Client.HasPermission(ClientPermissions.ManagePermissions) ? new Vector2(.28f, .5f) : new Vector2(.28f, .24f);
var playerFrameInner = new GUIFrame(new RectTransform(frameSize, playerFrame.RectTransform, Anchor.Center) { MinSize = new Point(550, 0) });
var playerFrameInner = new GUIFrame(new RectTransform(frameSize, PlayerFrame.RectTransform, Anchor.Center) { MinSize = new Point(550, 0) });
var paddedPlayerFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.88f), playerFrameInner.RectTransform, Anchor.Center))
{
Stretch = true,
@@ -1938,7 +1980,7 @@ namespace Barotrauma
if (GameMain.Client.HasPermission(ClientPermissions.ManagePermissions))
{
playerFrame.UserData = selectedClient;
PlayerFrame.UserData = selectedClient;
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), paddedPlayerFrame.RectTransform),
TextManager.Get("Rank"), font: GUI.SubHeadingFont);
@@ -1964,11 +2006,11 @@ namespace Barotrauma
PermissionPreset selectedPreset = (PermissionPreset)userdata;
if (selectedPreset != null)
{
var client = playerFrame.UserData as Client;
var client = PlayerFrame.UserData as Client;
client.SetPermissions(selectedPreset.Permissions, selectedPreset.PermittedCommands);
GameMain.Client.UpdateClientPermissions(client);
playerFrame = null;
PlayerFrame = null;
SelectPlayer(client);
}
return true;
@@ -2004,7 +2046,7 @@ namespace Barotrauma
//reset rank to custom
rankDropDown.SelectItem(null);
if (!(playerFrame.UserData is Client client)) { return false; }
if (!(PlayerFrame.UserData is Client client)) { return false; }
foreach (GUIComponent child in tickbox.Parent.GetChild<GUIListBox>().Content.Children)
{
@@ -2037,7 +2079,7 @@ namespace Barotrauma
//reset rank to custom
rankDropDown.SelectItem(null);
if (!(playerFrame.UserData is Client client)) { return false; }
if (!(PlayerFrame.UserData is Client client)) { return false; }
var thisPermission = (ClientPermissions)tickBox.UserData;
if (tickBox.Selected)
@@ -2071,7 +2113,7 @@ namespace Barotrauma
//reset rank to custom
rankDropDown.SelectItem(null);
if (!(playerFrame.UserData is Client client)) { return false; }
if (!(PlayerFrame.UserData is Client client)) { return false; }
foreach (GUIComponent child in tickbox.Parent.GetChild<GUIListBox>().Content.Children)
{
@@ -2104,7 +2146,7 @@ namespace Barotrauma
rankDropDown.SelectItem(null);
DebugConsole.Command selectedCommand = tickBox.UserData as DebugConsole.Command;
if (!(playerFrame.UserData is Client client)) { return false; }
if (!(PlayerFrame.UserData is Client client)) { return false; }
if (!tickBox.Selected)
{
@@ -2130,7 +2172,7 @@ namespace Barotrauma
{
if (GameMain.Client.HasPermission(ClientPermissions.Ban))
{
var banButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonAreaTop.RectTransform),
var banButton = new GUIButton(new RectTransform(new Vector2(0.34f, 1.0f), buttonAreaTop.RectTransform),
TextManager.Get("Ban"))
{
UserData = selectedClient
@@ -2138,7 +2180,7 @@ namespace Barotrauma
banButton.OnClicked = (bt, userdata) => { BanPlayer(selectedClient); return true; };
banButton.OnClicked += ClosePlayerFrame;
var rangebanButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonAreaTop.RectTransform),
var rangebanButton = new GUIButton(new RectTransform(new Vector2(0.34f, 1.0f), buttonAreaTop.RectTransform),
TextManager.Get("BanRange"))
{
UserData = selectedClient
@@ -2151,7 +2193,7 @@ namespace Barotrauma
if (GameMain.Client != null && GameMain.Client.ServerSettings.Voting.AllowVoteKick &&
selectedClient != null && selectedClient.AllowKicking)
{
var kickVoteButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonAreaLower.RectTransform),
var kickVoteButton = new GUIButton(new RectTransform(new Vector2(0.34f, 1.0f), buttonAreaLower.RectTransform),
TextManager.Get("VoteToKick"))
{
Enabled = !selectedClient.HasKickVoteFromID(GameMain.Client.ID),
@@ -2163,7 +2205,7 @@ namespace Barotrauma
if (GameMain.Client.HasPermission(ClientPermissions.Kick) &&
selectedClient != null && selectedClient.AllowKicking)
{
var kickButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonAreaLower.RectTransform),
var kickButton = new GUIButton(new RectTransform(new Vector2(0.34f, 1.0f), buttonAreaLower.RectTransform),
TextManager.Get("Kick"))
{
UserData = selectedClient
@@ -2172,6 +2214,9 @@ namespace Barotrauma
kickButton.OnClicked += ClosePlayerFrame;
}
GUITextBlock.AutoScaleAndNormalize(
buttonAreaTop.Children.Select(c => ((GUIButton)c).TextBlock).Concat(buttonAreaLower.Children.Select(c => ((GUIButton)c).TextBlock)));
new GUITickBox(new RectTransform(new Vector2(0.25f, 1.0f), buttonAreaTop.RectTransform, Anchor.TopRight),
TextManager.Get("Mute"))
{
@@ -2181,7 +2226,7 @@ namespace Barotrauma
};
}
var closeButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonAreaLower.RectTransform, Anchor.BottomRight),
var closeButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonAreaLower.RectTransform, Anchor.TopRight),
TextManager.Get("Close"))
{
IgnoreLayoutGroups = true,
@@ -2202,7 +2247,7 @@ namespace Barotrauma
private bool ClosePlayerFrame(GUIButton button, object userData)
{
playerFrame = null;
PlayerFrame = null;
playerList.Deselect();
return true;
}
@@ -2229,9 +2274,8 @@ namespace Barotrauma
{
base.AddToGUIUpdateList();
playerFrame?.AddToGUIUpdateList();
//CampaignSetupUI?.AddToGUIUpdateList();
jobInfoFrame?.AddToGUIUpdateList();
JobInfoFrame?.AddToGUIUpdateList();
HeadSelectionList?.AddToGUIUpdateList();
JobSelectionFrame?.AddToGUIUpdateList();
@@ -2260,7 +2304,7 @@ namespace Barotrauma
targetMicStyle = "GUIMicrophoneDisabled";
}
if (targetMicStyle.ToLowerInvariant() != currMicStyle.ToLowerInvariant())
if (!targetMicStyle.Equals(currMicStyle, StringComparison.OrdinalIgnoreCase))
{
GUI.Style.Apply(micIcon, targetMicStyle);
}
@@ -2528,6 +2572,7 @@ namespace Barotrauma
StepValue = 1,
BarScrollValue = info.HairIndex,
OnMoved = SwitchHair,
OnReleased = SaveHead,
BarSize = 1.0f / (float)(hairCount + 1)
};
}
@@ -2542,6 +2587,7 @@ namespace Barotrauma
StepValue = 1,
BarScrollValue = info.BeardIndex,
OnMoved = SwitchBeard,
OnReleased = SaveHead,
BarSize = 1.0f / (float)(beardCount + 1)
};
}
@@ -2556,6 +2602,7 @@ namespace Barotrauma
StepValue = 1,
BarScrollValue = info.MoustacheIndex,
OnMoved = SwitchMoustache,
OnReleased = SaveHead,
BarSize = 1.0f / (float)(moustacheCount + 1)
};
}
@@ -2570,6 +2617,7 @@ namespace Barotrauma
StepValue = 1,
BarScrollValue = info.FaceAttachmentIndex,
OnMoved = SwitchFaceAttachment,
OnReleased = SaveHead,
BarSize = 1.0f / (float)(faceAttachmentCount + 1)
};
}
@@ -2616,7 +2664,7 @@ namespace Barotrauma
GUILayoutGroup row = null;
int itemsInRow = 0;
XElement headElement = info.Ragdoll.MainElement.Elements().FirstOrDefault(e => e.GetAttributeString("type", "").ToLowerInvariant() == "head");
XElement headElement = info.Ragdoll.MainElement.Elements().FirstOrDefault(e => e.GetAttributeString("type", "").Equals("head", StringComparison.OrdinalIgnoreCase));
XElement headSpriteElement = headElement.Element("sprite");
string spritePathWithTags = headSpriteElement.Attribute("texture").Value;
@@ -2674,8 +2722,11 @@ namespace Barotrauma
private bool SwitchJob(GUIButton button, object obj)
{
if (JobList == null) { return false; }
int childIndex = JobList.SelectedIndex;
var child = JobList.SelectedComponent;
if (child == null) { return false; }
bool moveToNext = obj != null;
@@ -2874,7 +2925,7 @@ namespace Barotrauma
var textBlock = new GUITextBlock(
innerFrame.CountChildren == 0 ?
new RectTransform(Vector2.One, parent.RectTransform, Anchor.Center) :
new RectTransform(new Vector2(selectedByPlayer ? 0.65f : 0.95f, 0.3f), parent.RectTransform, Anchor.BottomCenter),
new RectTransform(new Vector2(selectedByPlayer ? 0.55f : 0.95f, 0.3f), parent.RectTransform, Anchor.BottomCenter),
jobPrefab.Name, wrap: true, textAlignment: Alignment.BottomCenter)
{
Padding = Vector4.Zero,
@@ -2903,7 +2954,7 @@ namespace Barotrauma
info.Head = new CharacterInfo.HeadInfo(id, gender, race);
info.ReloadHeadAttachments();
}
StoreHead();
StoreHead(true);
UpdateJobPreferences(JobList);
@@ -2911,7 +2962,8 @@ namespace Barotrauma
return true;
}
private bool SaveHead(GUIScrollBar scrollBar, float barScroll) => StoreHead(true);
private bool SwitchHair(GUIScrollBar scrollBar, float barScroll) => SwitchAttachment(scrollBar, WearableType.Hair);
private bool SwitchBeard(GUIScrollBar scrollBar, float barScroll) => SwitchAttachment(scrollBar, WearableType.Beard);
private bool SwitchMoustache(GUIScrollBar scrollBar, float barScroll) => SwitchAttachment(scrollBar, WearableType.Moustache);
@@ -2939,14 +2991,15 @@ namespace Barotrauma
return false;
}
info.ReloadHeadAttachments();
StoreHead();
StoreHead(false);
return true;
}
private void StoreHead()
private bool StoreHead(bool save)
{
var info = GameMain.Client.CharacterInfo;
var config = GameMain.Config;
config.CharacterRace = info.Race;
config.CharacterGender = info.Gender;
config.CharacterHeadIndex = info.HeadSpriteId;
@@ -2954,8 +3007,22 @@ namespace Barotrauma
config.CharacterBeardIndex = info.BeardIndex;
config.CharacterMoustacheIndex = info.MoustacheIndex;
config.CharacterFaceAttachmentIndex = info.FaceAttachmentIndex;
if (save)
{
if (GameMain.GameSession?.GameMode?.IsRunning ?? false)
{
TabMenu.PendingChanges = true;
CreateChangesPendingText();
}
GameMain.Config.SaveNewPlayerConfig();
}
return true;
}
public void SelectMode(int modeIndex)
{
if (modeIndex < 0 || modeIndex >= modeList.Content.CountChildren) { return; }
@@ -3044,7 +3111,7 @@ namespace Barotrauma
}*/
}
public void TryDisplayCampaignSubmarine(Submarine submarine)
public void TryDisplayCampaignSubmarine(SubmarineInfo submarine)
{
string name = submarine?.Name;
bool displayed = false;
@@ -3053,13 +3120,13 @@ namespace Barotrauma
subPreviewContainer.ClearChildren();
foreach (GUIComponent child in subList.Content.Children)
{
if (!(child.UserData is Submarine sub)) { continue; }
if (!(child.UserData is SubmarineInfo sub)) { continue; }
//just check the name, even though the campaign sub may not be the exact same version
//we're selecting the sub just for show, the selection is not actually used for anything
if (sub.Name == name)
{
subList.Select(sub);
if (Submarine.SavedSubmarines.Contains(sub))
if (SubmarineInfo.SavedSubmarines.Contains(sub))
{
CreateSubPreview(sub);
displayed = true;
@@ -3078,20 +3145,20 @@ namespace Barotrauma
{
if (!(button.UserData is Pair<JobPrefab, int> jobPrefab)) { return false; }
jobInfoFrame = jobPrefab.First.CreateInfoFrame(jobPrefab.Second);
GUIButton closeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.05f), jobInfoFrame.GetChild(2).GetChild(0).RectTransform, Anchor.BottomRight),
JobInfoFrame = jobPrefab.First.CreateInfoFrame(jobPrefab.Second);
GUIButton closeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.05f), JobInfoFrame.GetChild(2).GetChild(0).RectTransform, Anchor.BottomRight),
TextManager.Get("Close"))
{
OnClicked = CloseJobInfo
};
jobInfoFrame.OnClicked = (btn, userdata) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) CloseJobInfo(btn, userdata); return true; };
JobInfoFrame.OnClicked = (btn, userdata) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) CloseJobInfo(btn, userdata); return true; };
return true;
}
private bool CloseJobInfo(GUIButton button, object obj)
{
jobInfoFrame = null;
JobInfoFrame = null;
return true;
}
@@ -3185,8 +3252,14 @@ namespace Barotrauma
}
GameMain.Client.ForceNameAndJobUpdate();
if (!GameMain.Config.JobPreferences.SequenceEqual(jobNamePreferences))
if (!GameMain.Config.AreJobPreferencesEqual(jobNamePreferences))
{
if (GameMain.GameSession?.GameMode?.IsRunning ?? false)
{
TabMenu.PendingChanges = true;
CreateChangesPendingText();
}
GameMain.Config.JobPreferences = jobNamePreferences;
GameMain.Config.SaveNewPlayerConfig();
}
@@ -3219,10 +3292,10 @@ namespace Barotrauma
{
return false;
}
Submarine sub = subList.Content.Children
.FirstOrDefault(c => c.UserData is Submarine s && s.Name == subName && s.MD5Hash?.Hash == md5Hash)?
.UserData as Submarine;
SubmarineInfo sub = subList.Content.Children
.FirstOrDefault(c => c.UserData is SubmarineInfo s && s.Name == subName && s.MD5Hash?.Hash == md5Hash)?
.UserData as SubmarineInfo;
//matching sub found and already selected, all good
if (sub != null)
@@ -3231,7 +3304,7 @@ namespace Barotrauma
{
CreateSubPreview(sub);
}
if (subList.SelectedData is Submarine selectedSub && selectedSub.MD5Hash?.Hash == md5Hash && System.IO.File.Exists(sub.FilePath))
if (subList.SelectedData is SubmarineInfo selectedSub && selectedSub.MD5Hash?.Hash == md5Hash && System.IO.File.Exists(sub.FilePath))
{
return true;
}
@@ -3241,8 +3314,8 @@ namespace Barotrauma
if (sub == null)
{
sub = subList.Content.Children
.FirstOrDefault(c => c.UserData is Submarine s && s.Name == subName)?
.UserData as Submarine;
.FirstOrDefault(c => c.UserData is SubmarineInfo s && s.Name == subName)?
.UserData as SubmarineInfo;
}
//found a sub that at least has the same name, select it
@@ -3265,7 +3338,7 @@ namespace Barotrauma
FailedSelectedShuttle = null;
//hashes match, all good
if (sub.MD5Hash?.Hash == md5Hash && Submarine.SavedSubmarines.Contains(sub))
if (sub.MD5Hash?.Hash == md5Hash && SubmarineInfo.SavedSubmarines.Contains(sub))
{
return true;
}
@@ -3280,7 +3353,7 @@ namespace Barotrauma
FailedSelectedShuttle = new Pair<string, string>(subName, md5Hash);
string errorMsg = "";
if (sub == null || !Submarine.SavedSubmarines.Contains(sub))
if (sub == null || !SubmarineInfo.SavedSubmarines.Contains(sub))
{
errorMsg = TextManager.GetWithVariable("SubNotFoundError", "[subname]", subName) + " ";
}
@@ -3322,7 +3395,7 @@ namespace Barotrauma
return false;
}
private void CreateSubPreview(Submarine sub)
private void CreateSubPreview(SubmarineInfo sub)
{
subPreviewContainer?.ClearChildren();
sub.CreatePreviewWindow(subPreviewContainer);