(f0d812055) v0.9.9.0
This commit is contained in:
@@ -17,10 +17,12 @@ namespace Barotrauma.Networking
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{
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UInt16 ID = msg.ReadUInt16();
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ChatMessageType type = (ChatMessageType)msg.ReadByte();
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PlayerConnectionChangeType changeType = PlayerConnectionChangeType.None;
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string txt = "";
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if (type != ChatMessageType.Order)
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{
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changeType = (PlayerConnectionChangeType)msg.ReadByte();
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txt = msg.ReadString();
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}
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@@ -114,7 +116,7 @@ namespace Barotrauma.Networking
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GameMain.Client.ServerSettings.ServerLog?.WriteLine(txt, messageType);
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break;
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default:
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GameMain.Client.AddChatMessage(txt, type, senderName, senderCharacter);
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GameMain.Client.AddChatMessage(txt, type, senderName, senderCharacter, changeType);
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break;
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}
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LastID = ID;
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@@ -14,8 +14,10 @@ namespace Barotrauma.Networking
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public UInt64 SteamID;
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public byte ID;
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public UInt16 CharacterID;
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public float Karma;
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public bool Muted;
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public bool InGame;
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public bool HasPermissions;
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public bool AllowKicking;
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}
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@@ -44,6 +46,8 @@ namespace Barotrauma.Networking
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public bool AllowKicking;
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public float Karma;
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public void UpdateSoundPosition()
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{
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if (VoipSound == null) { return; }
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@@ -72,7 +76,8 @@ namespace Barotrauma.Networking
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else
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{
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VoipSound.SetPosition(null);
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}
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VoipSound.Gain = 1.0f;
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}
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}
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partial void InitProjSpecific()
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@@ -28,6 +28,8 @@ namespace Barotrauma.Networking
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get { return name; }
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}
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public string PendingName = string.Empty;
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public void SetName(string value)
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{
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value = value.Replace(":", "").Replace(";", "");
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@@ -78,7 +80,7 @@ namespace Barotrauma.Networking
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private List<Client> otherClients;
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private readonly List<Submarine> serverSubmarines = new List<Submarine>();
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private readonly List<SubmarineInfo> serverSubmarines = new List<SubmarineInfo>();
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private string serverIP, serverName;
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@@ -112,6 +114,7 @@ namespace Barotrauma.Networking
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public bool SpawnAsTraitor;
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public string TraitorFirstObjective;
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public TraitorMissionPrefab TraitorMission = null;
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public byte ID
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{
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@@ -482,19 +485,24 @@ namespace Barotrauma.Networking
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if (requiresPw && !canStart && !connectCancelled)
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{
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GUI.ClearCursorWait();
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reconnectBox?.Close(); reconnectBox = null;
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string pwMsg = TextManager.Get("PasswordRequired");
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var msgBox = new GUIMessageBox(pwMsg, "", new string[] { TextManager.Get("OK"), TextManager.Get("Cancel") },
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relativeSize: new Vector2(0.25f, 0.1f), minSize: new Point(400, 170));
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var passwordHolder = new GUILayoutGroup(new RectTransform(Vector2.One, msgBox.Content.RectTransform), childAnchor: Anchor.TopCenter);
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var passwordBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1f) , passwordHolder.RectTransform) { MinSize = new Point(0, 20) })
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relativeSize: new Vector2(0.25f, 0.1f), minSize: new Point(400, (int)(170 * Math.Max(1.0f, GUI.Scale))));
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var passwordHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), msgBox.Content.RectTransform), childAnchor: Anchor.TopCenter);
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var passwordBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1f), passwordHolder.RectTransform) { MinSize = new Point(0, 20) })
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{
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UserData = "password",
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Censor = true
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};
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msgBox.Content.Recalculate();
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msgBox.Content.RectTransform.MinSize = new Point(0, msgBox.Content.RectTransform.Children.Sum(c => c.Rect.Height));
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msgBox.Content.Parent.RectTransform.MinSize = new Point(0, (int)(msgBox.Content.RectTransform.MinSize.Y / msgBox.Content.RectTransform.RelativeSize.Y));
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var okButton = msgBox.Buttons[0];
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var cancelButton = msgBox.Buttons[1];
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@@ -509,6 +517,7 @@ namespace Barotrauma.Networking
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{
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requiresPw = false;
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connectCancelled = true;
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GameMain.ServerListScreen.Select();
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return true;
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};
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@@ -540,6 +549,7 @@ namespace Barotrauma.Networking
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foreach (Client c in ConnectedClients)
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{
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if (c.Character != null && c.Character.Removed) { c.Character = null; }
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c.UpdateSoundPosition();
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}
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@@ -664,6 +674,7 @@ namespace Barotrauma.Networking
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if (header != ServerPacketHeader.STARTGAMEFINALIZE &&
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header != ServerPacketHeader.ENDGAME &&
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header != ServerPacketHeader.PING_REQUEST &&
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roundInitStatus == RoundInitStatus.WaitingForStartGameFinalize)
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{
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//rewind the header byte we just read
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@@ -674,6 +685,31 @@ namespace Barotrauma.Networking
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switch (header)
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{
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case ServerPacketHeader.PING_REQUEST:
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IWriteMessage response = new WriteOnlyMessage();
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response.Write((byte)ClientPacketHeader.PING_RESPONSE);
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byte requestLen = inc.ReadByte();
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response.Write(requestLen);
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for (int i=0;i<requestLen;i++)
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{
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byte b = inc.ReadByte();
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response.Write(b);
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}
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clientPeer.Send(response, DeliveryMethod.Unreliable);
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break;
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case ServerPacketHeader.CLIENT_PINGS:
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byte clientCount = inc.ReadByte();
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for (int i=0;i<clientCount;i++)
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{
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byte clientId = inc.ReadByte();
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UInt16 clientPing = inc.ReadUInt16();
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Client client = ConnectedClients.Find(c => c.ID == clientId);
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if (client != null)
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{
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client.Ping = clientPing;
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}
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}
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break;
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case ServerPacketHeader.UPDATE_LOBBY:
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ReadLobbyUpdate(inc);
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break;
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@@ -837,7 +873,7 @@ namespace Barotrauma.Networking
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if (Level.Loaded.EqualityCheckVal != levelEqualityCheckVal)
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{
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string errorMsg = "Level equality check failed. The level generated at your end doesn't match the level generated by the server (seed: " + Level.Loaded.Seed +
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", sub: " + Submarine.MainSub.Name + " (" + Submarine.MainSub.MD5Hash.ShortHash + ")" +
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", sub: " + Submarine.MainSub.Info.Name + " (" + Submarine.MainSub.Info.MD5Hash.ShortHash + ")" +
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", mirrored: " + Level.Loaded.Mirrored + ").";
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GameAnalyticsManager.AddErrorEventOnce("GameClient.StartGame:LevelsDontMatch" + Level.Loaded.Seed, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
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throw new Exception(errorMsg);
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@@ -1051,11 +1087,13 @@ namespace Barotrauma.Networking
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var missionPrefab = TraitorMissionPrefab.List.Find(t => t.Identifier == missionIdentifier);
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Sprite icon = missionPrefab?.Icon;
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switch(messageType) {
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switch(messageType)
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{
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case TraitorMessageType.Objective:
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var isTraitor = !string.IsNullOrEmpty(message);
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SpawnAsTraitor = isTraitor;
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TraitorFirstObjective = message;
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TraitorMission = missionPrefab;
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if (Character != null)
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{
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Character.IsTraitor = isTraitor;
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@@ -1326,7 +1364,6 @@ namespace Barotrauma.Networking
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mirrorLevel: campaign.Map.CurrentLocation != campaign.Map.SelectedConnection.Locations[0]);
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});*/
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GameMain.GameSession.StartRound(campaign.Map.SelectedConnection.Level,
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reloadSub: true,
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mirrorLevel: campaign.Map.CurrentLocation != campaign.Map.SelectedConnection.Locations[0]);
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}
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@@ -1406,9 +1443,9 @@ namespace Barotrauma.Networking
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}
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}
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if (GameMain.GameSession.Submarine.IsFileCorrupted)
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if (GameMain.GameSession.Submarine.Info.IsFileCorrupted)
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{
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DebugConsole.ThrowError($"Failed to start a round. Could not load the submarine \"{GameMain.GameSession.Submarine.Name}\".");
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DebugConsole.ThrowError($"Failed to start a round. Could not load the submarine \"{GameMain.GameSession.Submarine.Info.Name}\".");
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yield return CoroutineStatus.Failure;
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}
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@@ -1498,8 +1535,8 @@ namespace Barotrauma.Networking
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bool requiredContentPackagesInstalled = inc.ReadBoolean();
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var matchingSub =
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Submarine.SavedSubmarines.FirstOrDefault(s => s.Name == subName && s.MD5Hash.Hash == subHash) ??
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new Submarine(Path.Combine(Submarine.SavePath, subName) + ".sub", subHash, false);
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SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == subName && s.MD5Hash.Hash == subHash) ??
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new SubmarineInfo(Path.Combine(SubmarineInfo.SavePath, subName) + ".sub", subHash, tryLoad: false);
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matchingSub.RequiredContentPackagesInstalled = requiredContentPackagesInstalled;
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serverSubmarines.Add(matchingSub);
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@@ -1533,9 +1570,11 @@ namespace Barotrauma.Networking
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string name = inc.ReadString();
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string preferredJob = inc.ReadString();
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UInt16 characterID = inc.ReadUInt16();
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float karma = inc.ReadSingle();
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bool muted = inc.ReadBoolean();
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bool inGame = inc.ReadBoolean();
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bool allowKicking = inc.ReadBoolean();
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bool hasPermissions = inc.ReadBoolean();
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bool allowKicking = inc.ReadBoolean() || IsServerOwner;
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inc.ReadPadBits();
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tempClients.Add(new TempClient
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@@ -1546,8 +1585,10 @@ namespace Barotrauma.Networking
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Name = name,
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PreferredJob = preferredJob,
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CharacterID = characterID,
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Karma = karma,
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Muted = muted,
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InGame = inGame,
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HasPermissions = hasPermissions,
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AllowKicking = allowKicking
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});
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}
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@@ -1575,7 +1616,9 @@ namespace Barotrauma.Networking
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existingClient.NameID = tc.NameID;
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existingClient.PreferredJob = tc.PreferredJob;
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existingClient.Character = null;
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existingClient.Karma = tc.Karma;
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existingClient.Muted = tc.Muted;
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existingClient.HasPermissions = tc.HasPermissions;
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existingClient.InGame = tc.InGame;
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existingClient.AllowKicking = tc.AllowKicking;
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GameMain.NetLobbyScreen.SetPlayerNameAndJobPreference(existingClient);
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@@ -2028,15 +2071,15 @@ namespace Barotrauma.Networking
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{
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case FileTransferType.Submarine:
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new GUIMessageBox(TextManager.Get("ServerDownloadFinished"), TextManager.GetWithVariable("FileDownloadedNotification", "[filename]", transfer.FileName));
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var newSub = new Submarine(transfer.FilePath);
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var newSub = new SubmarineInfo(transfer.FilePath);
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if (newSub.IsFileCorrupted) { return; }
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var existingSubs = Submarine.SavedSubmarines.Where(s => s.Name == newSub.Name && s.MD5Hash.Hash == newSub.MD5Hash.Hash).ToList();
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foreach (Submarine existingSub in existingSubs)
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var existingSubs = SubmarineInfo.SavedSubmarines.Where(s => s.Name == newSub.Name && s.MD5Hash.Hash == newSub.MD5Hash.Hash).ToList();
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foreach (SubmarineInfo existingSub in existingSubs)
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{
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existingSub.Dispose();
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}
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Submarine.AddToSavedSubs(newSub);
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SubmarineInfo.AddToSavedSubs(newSub);
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for (int i = 0; i < 2; i++)
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{
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@@ -2045,8 +2088,8 @@ namespace Barotrauma.Networking
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GameMain.NetLobbyScreen.SubList.Content.Children;
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var subElement = subListChildren.FirstOrDefault(c =>
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((Submarine)c.UserData).Name == newSub.Name &&
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((Submarine)c.UserData).MD5Hash.Hash == newSub.MD5Hash.Hash);
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((SubmarineInfo)c.UserData).Name == newSub.Name &&
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((SubmarineInfo)c.UserData).MD5Hash.Hash == newSub.MD5Hash.Hash);
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if (subElement == null) continue;
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subElement.GetChild<GUITextBlock>().TextColor = new Color(subElement.GetChild<GUITextBlock>().TextColor, 1.0f);
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@@ -2074,17 +2117,17 @@ namespace Barotrauma.Networking
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if (campaign == null) { return; }
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GameMain.GameSession.SavePath = transfer.FilePath;
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if (GameMain.GameSession.Submarine == null)
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if (GameMain.GameSession.SubmarineInfo == null)
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{
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var gameSessionDoc = SaveUtil.LoadGameSessionDoc(GameMain.GameSession.SavePath);
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string subPath = Path.Combine(SaveUtil.TempPath, gameSessionDoc.Root.GetAttributeString("submarine", "")) + ".sub";
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GameMain.GameSession.Submarine = new Submarine(subPath, "");
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GameMain.GameSession.SubmarineInfo = new SubmarineInfo(subPath, "");
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}
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SaveUtil.LoadGame(GameMain.GameSession.SavePath, GameMain.GameSession);
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GameMain.GameSession?.Submarine?.CheckSubsLeftBehind();
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if (GameMain.GameSession?.Submarine?.Name != null)
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GameMain.GameSession?.SubmarineInfo?.CheckSubsLeftBehind();
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if (GameMain.GameSession?.SubmarineInfo?.Name != null)
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{
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GameMain.NetLobbyScreen.TryDisplayCampaignSubmarine(GameMain.GameSession.Submarine);
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GameMain.NetLobbyScreen.TryDisplayCampaignSubmarine(GameMain.GameSession.SubmarineInfo);
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}
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campaign.LastSaveID = campaign.PendingSaveID;
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@@ -2119,8 +2162,7 @@ namespace Barotrauma.Networking
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{
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if (!permissions.HasFlag(ClientPermissions.ConsoleCommands)) { return false; }
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commandName = commandName.ToLowerInvariant();
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if (permittedConsoleCommands.Any(c => c.ToLowerInvariant() == commandName)) { return true; }
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if (permittedConsoleCommands.Any(c => c.Equals(commandName, StringComparison.OrdinalIgnoreCase))) { return true; }
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//check aliases
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foreach (DebugConsole.Command command in DebugConsole.Commands)
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@@ -2371,7 +2413,7 @@ namespace Barotrauma.Networking
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clientPeer.Send(msg, DeliveryMethod.Reliable);
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}
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public void SetupNewCampaign(Submarine sub, string saveName, string mapSeed)
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public void SetupNewCampaign(SubmarineInfo sub, string saveName, string mapSeed)
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{
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GameMain.NetLobbyScreen.CampaignSetupFrame.Visible = false;
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@@ -2537,6 +2579,11 @@ namespace Barotrauma.Networking
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inGameHUD.AddToGUIUpdateList();
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GameMain.NetLobbyScreen.FileTransferFrame?.AddToGUIUpdateList();
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}
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serverSettings.AddToGUIUpdateList();
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if (serverSettings.ServerLog.LogFrame != null) serverSettings.ServerLog.LogFrame.AddToGUIUpdateList();
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GameMain.NetLobbyScreen?.PlayerFrame?.AddToGUIUpdateList();
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}
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public void UpdateHUD(float deltaTime)
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@@ -2580,7 +2627,7 @@ namespace Barotrauma.Networking
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if (GUI.KeyboardDispatcher.Subscriber == null)
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{
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bool chatKeyHit = PlayerInput.KeyHit(InputType.Chat);
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bool radioKeyHit = PlayerInput.KeyHit(InputType.RadioChat) && (Character.Controlled == null || Character.Controlled.SpeechImpediment < 0);
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bool radioKeyHit = PlayerInput.KeyHit(InputType.RadioChat) && (Character.Controlled == null || Character.Controlled.SpeechImpediment < 100);
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if (chatKeyHit || radioKeyHit)
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{
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@@ -2626,8 +2673,6 @@ namespace Barotrauma.Networking
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}
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}
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}
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serverSettings.AddToGUIUpdateList();
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if (serverSettings.ServerLog.LogFrame != null) serverSettings.ServerLog.LogFrame.AddToGUIUpdateList();
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}
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public virtual void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
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@@ -2740,73 +2785,106 @@ namespace Barotrauma.Networking
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}*/
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}
|
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public virtual bool SelectCrewCharacter(Character character, GUIComponent characterFrame)
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public virtual bool SelectCrewCharacter(Character character, GUIComponent frame)
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{
|
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if (character == null) { return false; }
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if (character == null) return false;
|
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|
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if (character != myCharacter)
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{
|
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var client = GameMain.NetworkMember.ConnectedClients.Find(c => c.Character == character);
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if (client == null) { return false; }
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if (client == null) return false;
|
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|
||||
var content = new GUIFrame(new RectTransform(new Vector2(0.9f, 1.0f - characterFrame.RectTransform.RelativeSize.Y), characterFrame.RectTransform, Anchor.BottomCenter, Pivot.TopCenter),
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style: null);
|
||||
|
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var mute = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.5f), content.RectTransform, Anchor.TopCenter),
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TextManager.Get("Mute"))
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{
|
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Selected = client.MutedLocally,
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OnSelected = (tickBox) => { client.MutedLocally = tickBox.Selected; return true; }
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};
|
||||
|
||||
var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), content.RectTransform, Anchor.BottomCenter), isHorizontal: true)
|
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{
|
||||
RelativeSpacing = 0.05f,
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ChildAnchor = Anchor.CenterLeft,
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Stretch = true
|
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};
|
||||
|
||||
if (HasPermission(ClientPermissions.Ban))
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{
|
||||
var banButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
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TextManager.Get("Ban"), style: "GUIButtonSmall")
|
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{
|
||||
UserData = client,
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OnClicked = (btn, userdata) => { GameMain.NetLobbyScreen.BanPlayer(client); return false; }
|
||||
};
|
||||
}
|
||||
if (HasPermission(ClientPermissions.Kick))
|
||||
{
|
||||
var kickButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
|
||||
TextManager.Get("Kick"), style: "GUIButtonSmall")
|
||||
{
|
||||
UserData = client,
|
||||
OnClicked = (btn, userdata) => { GameMain.NetLobbyScreen.KickPlayer(client); return false; }
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||||
};
|
||||
}
|
||||
else if (serverSettings.Voting.AllowVoteKick)
|
||||
{
|
||||
var kickVoteButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
|
||||
TextManager.Get("VoteToKick"), style: "GUIButtonSmall")
|
||||
{
|
||||
UserData = client,
|
||||
OnClicked = (btn, userdata) => { VoteForKick(client); btn.Enabled = false; return true; }
|
||||
};
|
||||
if (GameMain.NetworkMember.ConnectedClients != null)
|
||||
{
|
||||
kickVoteButton.Enabled = !client.HasKickVoteFromID(myID);
|
||||
}
|
||||
}
|
||||
CreateSelectionRelatedButtons(client, frame);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public virtual bool SelectCrewClient(Client client, GUIComponent frame)
|
||||
{
|
||||
if (client == null || client.ID == ID) return false;
|
||||
CreateSelectionRelatedButtons(client, frame);
|
||||
return true;
|
||||
}
|
||||
|
||||
private void CreateSelectionRelatedButtons(Client client, GUIComponent frame)
|
||||
{
|
||||
var content = new GUIFrame(new RectTransform(new Vector2(1f, 1.0f - frame.RectTransform.RelativeSize.Y), frame.RectTransform, Anchor.BottomCenter, Pivot.TopCenter),
|
||||
style: null);
|
||||
|
||||
var mute = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.5f), content.RectTransform, Anchor.TopCenter),
|
||||
TextManager.Get("Mute"))
|
||||
{
|
||||
Selected = client.MutedLocally,
|
||||
OnSelected = (tickBox) => { client.MutedLocally = tickBox.Selected; return true; }
|
||||
};
|
||||
|
||||
var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.35f), content.RectTransform, Anchor.BottomCenter), isHorizontal: true, childAnchor: Anchor.BottomLeft)
|
||||
{
|
||||
RelativeSpacing = 0.05f,
|
||||
Stretch = true
|
||||
};
|
||||
|
||||
if (!GameMain.Client.GameStarted || (GameMain.Client.Character == null || GameMain.Client.Character.IsDead) && (client.Character == null || client.Character.IsDead))
|
||||
{
|
||||
var messageButton = new GUIButton(new RectTransform(new Vector2(1f, 0.2f), content.RectTransform, Anchor.BottomCenter) { RelativeOffset = new Vector2(0f, buttonContainer.RectTransform.RelativeSize.Y) },
|
||||
TextManager.Get("message"), style: "GUIButtonSmall")
|
||||
{
|
||||
UserData = client,
|
||||
OnClicked = (btn, userdata) =>
|
||||
{
|
||||
chatBox.InputBox.Text = $"{client.Name}; ";
|
||||
CoroutineManager.StartCoroutine(selectCoroutine());
|
||||
return false;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// Need a delayed selection due to the inputbox being deselected when a left click occurs outside of it
|
||||
IEnumerable<object> selectCoroutine()
|
||||
{
|
||||
yield return new WaitForSeconds(0.01f, true);
|
||||
chatBox.InputBox.Select(chatBox.InputBox.Text.Length);
|
||||
}
|
||||
|
||||
if (HasPermission(ClientPermissions.Ban) && client.AllowKicking)
|
||||
{
|
||||
var banButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
|
||||
TextManager.Get("Ban"), style: "GUIButtonSmall")
|
||||
{
|
||||
UserData = client,
|
||||
OnClicked = (btn, userdata) => { GameMain.NetLobbyScreen.BanPlayer(client); return false; }
|
||||
};
|
||||
}
|
||||
if (HasPermission(ClientPermissions.Kick) && client.AllowKicking)
|
||||
{
|
||||
var kickButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
|
||||
TextManager.Get("Kick"), style: "GUIButtonSmall")
|
||||
{
|
||||
UserData = client,
|
||||
OnClicked = (btn, userdata) => { GameMain.NetLobbyScreen.KickPlayer(client); return false; }
|
||||
};
|
||||
}
|
||||
else if (serverSettings.Voting.AllowVoteKick && client.AllowKicking)
|
||||
{
|
||||
var kickVoteButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
|
||||
TextManager.Get("VoteToKick"), style: "GUIButtonSmall")
|
||||
{
|
||||
UserData = client,
|
||||
OnClicked = (btn, userdata) => { VoteForKick(client); btn.Enabled = false; return true; }
|
||||
};
|
||||
if (GameMain.NetworkMember.ConnectedClients != null)
|
||||
{
|
||||
kickVoteButton.Enabled = !client.HasKickVoteFromID(myID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void CreateKickReasonPrompt(string clientName, bool ban, bool rangeBan = false)
|
||||
{
|
||||
var banReasonPrompt = new GUIMessageBox(
|
||||
TextManager.Get(ban ? "BanReasonPrompt" : "KickReasonPrompt"),
|
||||
"", new string[] { TextManager.Get("OK"), TextManager.Get("Cancel") }, new Vector2(0.25f, 0.2f), new Point(400, 200));
|
||||
"", new string[] { TextManager.Get("OK"), TextManager.Get("Cancel") }, new Vector2(0.25f, 0.22f), new Point(400, 220));
|
||||
|
||||
var content = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.6f), banReasonPrompt.InnerFrame.RectTransform, Anchor.Center));
|
||||
var banReasonBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.3f), content.RectTransform))
|
||||
@@ -2820,14 +2898,16 @@ namespace Barotrauma.Networking
|
||||
|
||||
if (ban)
|
||||
{
|
||||
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.15f), content.RectTransform), TextManager.Get("BanDuration"));
|
||||
permaBanTickBox = new GUITickBox(new RectTransform(new Vector2(0.8f, 0.15f), content.RectTransform) { RelativeOffset = new Vector2(0.05f, 0.0f) },
|
||||
TextManager.Get("BanPermanent"))
|
||||
|
||||
var labelContainer = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.25f), content.RectTransform), isHorizontal: false);
|
||||
new GUITextBlock(new RectTransform(new Vector2(1f, 0.5f), labelContainer.RectTransform), TextManager.Get("BanDuration")) { Padding = Vector4.Zero };
|
||||
var buttonContent = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.5f), labelContainer.RectTransform), isHorizontal: true);
|
||||
permaBanTickBox = new GUITickBox(new RectTransform(new Vector2(0.4f, 0.15f), buttonContent.RectTransform), TextManager.Get("BanPermanent"))
|
||||
{
|
||||
Selected = true
|
||||
};
|
||||
|
||||
var durationContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.15f), content.RectTransform), isHorizontal: true)
|
||||
var durationContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1f), buttonContent.RectTransform), isHorizontal: true)
|
||||
{
|
||||
Visible = false
|
||||
};
|
||||
@@ -2930,7 +3010,7 @@ namespace Barotrauma.Networking
|
||||
}
|
||||
if (GameMain.GameSession?.Submarine != null)
|
||||
{
|
||||
errorLines.Add("Submarine: " + GameMain.GameSession.Submarine.Name);
|
||||
errorLines.Add("Submarine: " + GameMain.GameSession.Submarine.Info.Name);
|
||||
}
|
||||
if (Level.Loaded != null)
|
||||
{
|
||||
@@ -2952,8 +3032,8 @@ namespace Barotrauma.Networking
|
||||
errorLines.Add(" " + DebugConsole.Messages[i].Time + " - " + DebugConsole.Messages[i].Text);
|
||||
}
|
||||
|
||||
string filePath = "event_error_log_client_" + Name + "_" + ToolBox.RemoveInvalidFileNameChars(DateTime.UtcNow.ToShortTimeString() + ".log");
|
||||
filePath = Path.Combine(ServerLog.SavePath, filePath);
|
||||
string filePath = "event_error_log_client_" + Name + "_" + DateTime.UtcNow.ToShortTimeString() + ".log";
|
||||
filePath = Path.Combine(ServerLog.SavePath, ToolBox.RemoveInvalidFileNameChars(filePath));
|
||||
|
||||
if (!Directory.Exists(ServerLog.SavePath))
|
||||
{
|
||||
|
||||
@@ -47,11 +47,30 @@ namespace Barotrauma
|
||||
|
||||
CreateLabeledSlider(parent, 0.0f, 1.0f, 0.01f, nameof(StructureDamageKarmaDecrease));
|
||||
CreateLabeledSlider(parent, 0.0f, 1.0f, 0.01f, nameof(DamageFriendlyKarmaDecrease));
|
||||
//hide these for now if a localized text is not available
|
||||
if (TextManager.ContainsTag("Karma." + nameof(StunFriendlyKarmaDecrease)))
|
||||
{
|
||||
CreateLabeledSlider(parent, 0.0f, 1.0f, 0.01f, nameof(StunFriendlyKarmaDecrease));
|
||||
}
|
||||
if (TextManager.ContainsTag("Karma." + nameof(StunFriendlyKarmaDecreaseThreshold)))
|
||||
{
|
||||
CreateLabeledSlider(parent, 0.0f, 10.0f, 1.0f, nameof(StunFriendlyKarmaDecreaseThreshold));
|
||||
}
|
||||
CreateLabeledSlider(parent, 0.0f, 100.0f, 1.0f, nameof(ReactorMeltdownKarmaDecrease));
|
||||
CreateLabeledSlider(parent, 0.0f, 10.0f, 0.05f, nameof(ReactorOverheatKarmaDecrease));
|
||||
CreateLabeledNumberInput(parent, 0, 20, nameof(AllowedWireDisconnectionsPerMinute));
|
||||
CreateLabeledSlider(parent, 0.0f, 20.0f, 0.5f, nameof(WireDisconnectionKarmaDecrease));
|
||||
CreateLabeledSlider(parent, 0.0f, 30.0f, 1.0f, nameof(SpamFilterKarmaDecrease));
|
||||
|
||||
//hide these for now if a localized text is not available
|
||||
if (TextManager.ContainsTag("Karma." + nameof(DangerousItemStealKarmaDecrease)))
|
||||
{
|
||||
CreateLabeledSlider(parent, 0.0f, 30.0f, 1.0f, nameof(DangerousItemStealKarmaDecrease));
|
||||
}
|
||||
if (TextManager.ContainsTag("Karma." + nameof(DangerousItemStealBots)))
|
||||
{
|
||||
CreateLabeledTickBox(parent, nameof(DangerousItemStealBots));
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateLabeledSlider(GUIComponent parent, float min, float max, float step, string propertyName)
|
||||
|
||||
+4
-1
@@ -39,7 +39,10 @@ namespace Barotrauma.Networking
|
||||
|
||||
contentPackageOrderReceived = false;
|
||||
|
||||
netPeerConfiguration = new NetPeerConfiguration("barotrauma");
|
||||
netPeerConfiguration = new NetPeerConfiguration("barotrauma")
|
||||
{
|
||||
UseDualModeSockets = GameMain.Config.UseDualModeSockets
|
||||
};
|
||||
|
||||
netPeerConfiguration.DisableMessageType(NetIncomingMessageType.DebugMessage | NetIncomingMessageType.WarningMessage | NetIncomingMessageType.Receipt
|
||||
| NetIncomingMessageType.ErrorMessage | NetIncomingMessageType.Error);
|
||||
|
||||
+2
-1
@@ -137,8 +137,9 @@ namespace Barotrauma.Networking
|
||||
timeout -= deltaTime;
|
||||
heartbeatTimer -= deltaTime;
|
||||
|
||||
while (Steamworks.SteamNetworking.IsP2PPacketAvailable())
|
||||
for (int i=0;i<100;i++)
|
||||
{
|
||||
if (!Steamworks.SteamNetworking.IsP2PPacketAvailable()) { break; }
|
||||
var packet = Steamworks.SteamNetworking.ReadP2PPacket();
|
||||
if (packet.HasValue)
|
||||
{
|
||||
|
||||
+2
-1
@@ -204,8 +204,9 @@ namespace Barotrauma.Networking
|
||||
}
|
||||
}
|
||||
|
||||
while (Steamworks.SteamNetworking.IsP2PPacketAvailable())
|
||||
for (int i=0;i<100;i++)
|
||||
{
|
||||
if (!Steamworks.SteamNetworking.IsP2PPacketAvailable()) { break; }
|
||||
var packet = Steamworks.SteamNetworking.ReadP2PPacket();
|
||||
if (packet.HasValue)
|
||||
{
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using Barotrauma.Extensions;
|
||||
|
||||
namespace Barotrauma.Networking
|
||||
{
|
||||
@@ -9,9 +11,19 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
public GUIButton LogFrame;
|
||||
private GUIListBox listBox;
|
||||
private GUIButton reverseButton;
|
||||
|
||||
private string msgFilter;
|
||||
|
||||
private bool reverseOrder = false;
|
||||
|
||||
private bool OnReverseClicked(GUIButton btn, object obj)
|
||||
{
|
||||
SetMessageReversal(!reverseOrder);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void CreateLogFrame()
|
||||
{
|
||||
LogFrame = new GUIButton(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker")
|
||||
@@ -80,7 +92,17 @@ namespace Barotrauma.Networking
|
||||
GUI.KeyboardDispatcher.Subscriber = searchBox;
|
||||
filterArea.RectTransform.MinSize = new Point(0, filterArea.RectTransform.Children.Max(c => c.MinSize.Y));
|
||||
|
||||
listBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.95f), rightColumn.RectTransform));
|
||||
GUILayoutGroup listBoxLayout = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.95f), rightColumn.RectTransform))
|
||||
{
|
||||
Stretch = true,
|
||||
RelativeSpacing = 0.0f
|
||||
};
|
||||
|
||||
reverseButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), listBoxLayout.RectTransform), style: "UIToggleButtonVertical");
|
||||
reverseButton.Children.ForEach(c => c.SpriteEffects = reverseOrder ? SpriteEffects.FlipVertically : SpriteEffects.None);
|
||||
reverseButton.OnClicked = OnReverseClicked;
|
||||
|
||||
listBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.95f), listBoxLayout.RectTransform));
|
||||
|
||||
GUIButton closeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.05f), rightColumn.RectTransform), TextManager.Get("Close"))
|
||||
{
|
||||
@@ -107,7 +129,7 @@ namespace Barotrauma.Networking
|
||||
msgFilter = "";
|
||||
}
|
||||
|
||||
public void AssignLogFrame(GUIListBox inListBox, GUIComponent tickBoxContainer, GUITextBox searchBox)
|
||||
public void AssignLogFrame(GUIButton inReverseButton, GUIListBox inListBox, GUIComponent tickBoxContainer, GUITextBox searchBox)
|
||||
{
|
||||
searchBox.OnTextChanged += (textBox, text) =>
|
||||
{
|
||||
@@ -144,6 +166,10 @@ namespace Barotrauma.Networking
|
||||
inListBox.ClearChildren();
|
||||
listBox = inListBox;
|
||||
|
||||
reverseButton = inReverseButton;
|
||||
reverseButton.Children.ForEach(c => c.SpriteEffects = reverseOrder ? SpriteEffects.FlipVertically : SpriteEffects.None);
|
||||
reverseButton.OnClicked = OnReverseClicked;
|
||||
|
||||
var currLines = lines.ToList();
|
||||
foreach (LogMessage line in currLines)
|
||||
{
|
||||
@@ -158,8 +184,34 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
float prevSize = listBox.BarSize;
|
||||
|
||||
var textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), listBox.Content.RectTransform),
|
||||
line.Text, wrap: true, font: GUI.SmallFont)
|
||||
GUIFrame textContainer = null;
|
||||
|
||||
Anchor anchor = Anchor.TopLeft;
|
||||
Pivot pivot = Pivot.TopLeft;
|
||||
if (line.RichData != null)
|
||||
{
|
||||
foreach (var data in line.RichData)
|
||||
{
|
||||
UInt64 id = 0;
|
||||
if (!UInt64.TryParse(data.Metadata, out id)) { return; }
|
||||
Client client = GameMain.Client.ConnectedClients.Find(c => c.SteamID == id);
|
||||
client ??= GameMain.Client.ConnectedClients.Find(c => c.ID == id);
|
||||
if (client != null && client.Karma < 40.0f)
|
||||
{
|
||||
textContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.0f), listBox.Content.RectTransform),
|
||||
style: null, color: new Color(0xff111155))
|
||||
{
|
||||
CanBeFocused = false
|
||||
};
|
||||
anchor = Anchor.CenterLeft;
|
||||
pivot = Pivot.CenterLeft;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), (textContainer ?? listBox.Content).RectTransform, anchor, pivot),
|
||||
line.RichData, line.SanitizedText, wrap: true, font: GUI.SmallFont)
|
||||
{
|
||||
TextColor = messageColor[line.Type],
|
||||
Visible = !msgTypeHidden[(int)line.Type],
|
||||
@@ -167,6 +219,38 @@ namespace Barotrauma.Networking
|
||||
UserData = line
|
||||
};
|
||||
|
||||
if (textContainer != null)
|
||||
{
|
||||
textContainer.RectTransform.NonScaledSize = new Point(textContainer.RectTransform.NonScaledSize.X, textBlock.RectTransform.NonScaledSize.Y + 5);
|
||||
textBlock.SetTextPos();
|
||||
textBlock.RectTransform.Resize(textContainer.RectTransform.NonScaledSize);
|
||||
}
|
||||
|
||||
if (reverseOrder)
|
||||
{
|
||||
textBlock.RectTransform.SetAsFirstChild();
|
||||
}
|
||||
|
||||
if (line.RichData != null)
|
||||
{
|
||||
foreach (var data in line.RichData)
|
||||
{
|
||||
textBlock.ClickableAreas.Add(new GUITextBlock.ClickableArea()
|
||||
{
|
||||
Data = data,
|
||||
OnClick = (component, area) =>
|
||||
{
|
||||
UInt64 id = 0;
|
||||
if (!UInt64.TryParse(area.Data.Metadata, out id)) { return; }
|
||||
Client client = GameMain.Client.ConnectedClients.Find(c => c.SteamID == id);
|
||||
client ??= GameMain.Client.ConnectedClients.Find(c => c.ID == id);
|
||||
if (client == null) { return; }
|
||||
GameMain.NetLobbyScreen.SelectPlayer(client);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if ((prevSize == 1.0f && listBox.BarScroll == 0.0f) || (prevSize < 1.0f && listBox.BarScroll == 1.0f)) listBox.BarScroll = 1.0f;
|
||||
}
|
||||
|
||||
@@ -195,6 +279,16 @@ namespace Barotrauma.Networking
|
||||
return true;
|
||||
}
|
||||
|
||||
private void SetMessageReversal(bool reverse)
|
||||
{
|
||||
if (reverseOrder == reverse) { return; }
|
||||
|
||||
reverseOrder = reverse;
|
||||
reverseButton.Children.ForEach(c => c.SpriteEffects = reverseOrder ? SpriteEffects.FlipVertically : SpriteEffects.None);
|
||||
|
||||
listBox.Content.RectTransform.ReverseChildren();
|
||||
}
|
||||
|
||||
public bool ClearFilter(GUIComponent button, object obj)
|
||||
{
|
||||
var searchBox = button.UserData as GUITextBox;
|
||||
|
||||
@@ -571,6 +571,9 @@ namespace Barotrauma.Networking
|
||||
var ragdollButtonBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsAllowRagdollButton"));
|
||||
GetPropertyData("AllowRagdollButton").AssignGUIComponent(ragdollButtonBox);
|
||||
|
||||
var disableBotConversationsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsDisableBotConversations"));
|
||||
GetPropertyData("DisableBotConversations").AssignGUIComponent(disableBotConversationsBox);
|
||||
|
||||
/*var traitorRatioBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsUseTraitorRatio"));
|
||||
|
||||
CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
|
||||
|
||||
@@ -10,11 +10,14 @@ using RestSharp.Contrib;
|
||||
using System.Xml.Linq;
|
||||
using System.Xml;
|
||||
using Color = Microsoft.Xna.Framework.Color;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Barotrauma.Steam
|
||||
{
|
||||
static partial class SteamManager
|
||||
{
|
||||
private static Dictionary<Steamworks.Data.PublishedFileId, Task> modCopiesInProgress = new Dictionary<Steamworks.Data.PublishedFileId, Task>();
|
||||
|
||||
private static void InitializeProjectSpecific()
|
||||
{
|
||||
if (isInitialized) { return; }
|
||||
@@ -35,6 +38,11 @@ namespace Barotrauma.Steam
|
||||
popularTags.Insert(i, commonness.Key);
|
||||
i++;
|
||||
}
|
||||
|
||||
LogSteamworksNetworkingDelegate = LogSteamworksNetworking;
|
||||
|
||||
IntPtr logSteamworksNetworkingPtr = Marshal.GetFunctionPointerForDelegate(LogSteamworksNetworkingDelegate);
|
||||
Steamworks.SteamNetworkingUtils.SetDebugOutputFunction(Steamworks.Data.DebugOutputType.Everything, logSteamworksNetworkingPtr);
|
||||
}
|
||||
}
|
||||
catch (DllNotFoundException)
|
||||
@@ -61,22 +69,17 @@ namespace Barotrauma.Steam
|
||||
}
|
||||
}
|
||||
|
||||
public static bool NetworkingDebugLog = false;
|
||||
|
||||
private static Steamworks.Data.FSteamNetworkingSocketsDebugOutput LogSteamworksNetworkingDelegate;
|
||||
|
||||
private static void LogSteamworksNetworking(Steamworks.Data.DebugOutputType nType, string pszMsg)
|
||||
{
|
||||
if (NetworkingDebugLog) { DebugConsole.NewMessage($"({nType}) {pszMsg}", Color.Orange); }
|
||||
}
|
||||
|
||||
private static void UpdateProjectSpecific(float deltaTime)
|
||||
{
|
||||
for (int i=0;i<(ugcResultPageTasks?.Count ?? 0);i++)
|
||||
{
|
||||
var task = ugcResultPageTasks[i];
|
||||
if (task.IsCompleted)
|
||||
{
|
||||
if (!task.IsCompletedSuccessfully)
|
||||
{
|
||||
DebugConsole.ThrowError("Failed to retrieve Steam Workshop page info: TaskStatus = "+task.Status.ToString());
|
||||
}
|
||||
ugcResultPageTasks.RemoveAt(i);
|
||||
i--;
|
||||
}
|
||||
}
|
||||
|
||||
if (ugcSubscriptionTasks != null)
|
||||
{
|
||||
var ugcSubscriptionKeys = ugcSubscriptionTasks.Keys.ToList();
|
||||
@@ -525,7 +528,37 @@ namespace Barotrauma.Steam
|
||||
}
|
||||
}
|
||||
|
||||
private static List<Task> ugcResultPageTasks;
|
||||
private static async Task<List<Steamworks.Ugc.Item>> GetWorkshopItemsAsync(Steamworks.Ugc.Query query, int clampResults = 0, Predicate<Steamworks.Ugc.Item> itemPredicate=null)
|
||||
{
|
||||
await Task.Yield();
|
||||
|
||||
int pageIndex = 1;
|
||||
Steamworks.Ugc.ResultPage? resultPage = await query.GetPageAsync(pageIndex);
|
||||
|
||||
List<Steamworks.Ugc.Item> retVal = new List<Steamworks.Ugc.Item>();
|
||||
while (resultPage.HasValue && resultPage?.ResultCount > 0)
|
||||
{
|
||||
if (itemPredicate != null)
|
||||
{
|
||||
retVal.AddRange(resultPage.Value.Entries.Where(it => itemPredicate(it)));
|
||||
}
|
||||
else
|
||||
{
|
||||
retVal.AddRange(resultPage.Value.Entries);
|
||||
}
|
||||
|
||||
if (clampResults > 0 && retVal.Count >= clampResults)
|
||||
{
|
||||
retVal = retVal.Take(clampResults).ToList();
|
||||
break;
|
||||
}
|
||||
|
||||
pageIndex++;
|
||||
resultPage = await query.GetPageAsync(pageIndex);
|
||||
}
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
||||
public static void GetSubscribedWorkshopItems(Action<IList<Steamworks.Ugc.Item>> onItemsFound, List<string> requireTags = null)
|
||||
{
|
||||
@@ -535,30 +568,9 @@ namespace Barotrauma.Steam
|
||||
.RankedByTotalUniqueSubscriptions()
|
||||
.WhereUserSubscribed()
|
||||
.WithLongDescription();
|
||||
if (requireTags != null) query.WithTags(requireTags);
|
||||
if (requireTags != null) { query = query.WithTags(requireTags); }
|
||||
|
||||
ugcResultPageTasks ??= new List<Task>();
|
||||
ugcResultPageTasks.Add(Task.Run(async () =>
|
||||
{
|
||||
int processedResults = 0; int pageIndex = 1;
|
||||
Steamworks.Ugc.ResultPage? resultPage = await query.GetPageAsync(pageIndex);
|
||||
|
||||
while (resultPage.HasValue && resultPage?.ResultCount > 0)
|
||||
{
|
||||
onItemsFound?.Invoke(resultPage.Value.Entries.ToList());
|
||||
|
||||
processedResults += resultPage.Value.ResultCount;
|
||||
pageIndex++;
|
||||
if (processedResults < resultPage?.TotalCount)
|
||||
{
|
||||
resultPage = await query.GetPageAsync(pageIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
resultPage = null;
|
||||
}
|
||||
}
|
||||
}));
|
||||
TaskPool.Add(GetWorkshopItemsAsync(query), (task) => { onItemsFound?.Invoke(task.Result); });
|
||||
}
|
||||
|
||||
public static void GetPopularWorkshopItems(Action<IList<Steamworks.Ugc.Item>> onItemsFound, int amount, List<string> requireTags = null)
|
||||
@@ -570,65 +582,40 @@ namespace Barotrauma.Steam
|
||||
.WithLongDescription();
|
||||
if (requireTags != null) query.WithTags(requireTags);
|
||||
|
||||
ugcResultPageTasks ??= new List<Task>();
|
||||
ugcResultPageTasks.Add(Task.Run(async () =>
|
||||
{
|
||||
int processedResults = 0; int pageIndex = 1;
|
||||
Steamworks.Ugc.ResultPage? resultPage = await query.GetPageAsync(pageIndex);
|
||||
TaskPool.Add(GetWorkshopItemsAsync(query, amount, (item) => !item.IsSubscribed), (task) => {
|
||||
var entries = task.Result;
|
||||
|
||||
while (resultPage.HasValue && resultPage?.ResultCount > 0)
|
||||
//count the number of each unique tag
|
||||
foreach (var item in entries)
|
||||
{
|
||||
var entries = resultPage.Value.Entries.ToList();
|
||||
//count the number of each unique tag
|
||||
foreach (var item in entries)
|
||||
foreach (string tag in item.Tags)
|
||||
{
|
||||
foreach (string tag in item.Tags)
|
||||
if (string.IsNullOrEmpty(tag)) { continue; }
|
||||
string caseInvariantTag = tag.ToLowerInvariant();
|
||||
if (!tagCommonness.ContainsKey(caseInvariantTag))
|
||||
{
|
||||
if (string.IsNullOrEmpty(tag)) { continue; }
|
||||
string caseInvariantTag = tag.ToLowerInvariant();
|
||||
if (!tagCommonness.ContainsKey(caseInvariantTag))
|
||||
{
|
||||
tagCommonness[caseInvariantTag] = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
tagCommonness[caseInvariantTag]++;
|
||||
}
|
||||
tagCommonness[caseInvariantTag] = 1;
|
||||
}
|
||||
}
|
||||
//populate the popularTags list with tags sorted by commonness
|
||||
popularTags.Clear();
|
||||
foreach (KeyValuePair<string, int> tagCommonnessKVP in tagCommonness)
|
||||
{
|
||||
int i = 0;
|
||||
while (i < popularTags.Count &&
|
||||
tagCommonness[popularTags[i]] > tagCommonnessKVP.Value)
|
||||
else
|
||||
{
|
||||
i++;
|
||||
tagCommonness[caseInvariantTag]++;
|
||||
}
|
||||
popularTags.Insert(i, tagCommonnessKVP.Key);
|
||||
}
|
||||
|
||||
var nonSubscribedItems = entries.Where(it => !it.IsSubscribed);
|
||||
if (nonSubscribedItems.Count() > (amount-processedResults))
|
||||
{
|
||||
nonSubscribedItems = nonSubscribedItems.Take(amount - processedResults);
|
||||
}
|
||||
|
||||
onItemsFound?.Invoke(nonSubscribedItems.ToList());
|
||||
|
||||
processedResults += resultPage.Value.ResultCount;
|
||||
pageIndex++;
|
||||
if (processedResults < resultPage?.TotalCount && processedResults < amount)
|
||||
{
|
||||
resultPage = await query.GetPageAsync(pageIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
resultPage = null;
|
||||
}
|
||||
}
|
||||
}));
|
||||
//populate the popularTags list with tags sorted by commonness
|
||||
popularTags.Clear();
|
||||
foreach (KeyValuePair<string, int> tagCommonnessKVP in tagCommonness)
|
||||
{
|
||||
int i = 0;
|
||||
while (i < popularTags.Count &&
|
||||
tagCommonness[popularTags[i]] > tagCommonnessKVP.Value)
|
||||
{
|
||||
i++;
|
||||
}
|
||||
popularTags.Insert(i, tagCommonnessKVP.Key);
|
||||
}
|
||||
onItemsFound?.Invoke(task.Result);
|
||||
});
|
||||
}
|
||||
|
||||
public static void GetPublishedWorkshopItems(Action<IList<Steamworks.Ugc.Item>> onItemsFound, List<string> requireTags = null)
|
||||
@@ -641,28 +628,7 @@ namespace Barotrauma.Steam
|
||||
.WithLongDescription();
|
||||
if (requireTags != null) query.WithTags(requireTags);
|
||||
|
||||
ugcResultPageTasks ??= new List<Task>();
|
||||
ugcResultPageTasks.Add(Task.Run(async () =>
|
||||
{
|
||||
int processedResults = 0; int pageIndex = 1;
|
||||
Steamworks.Ugc.ResultPage? resultPage = await query.GetPageAsync(pageIndex);
|
||||
|
||||
while (resultPage.HasValue && resultPage?.ResultCount > 0)
|
||||
{
|
||||
onItemsFound?.Invoke(resultPage.Value.Entries.ToList());
|
||||
|
||||
processedResults += resultPage.Value.ResultCount;
|
||||
pageIndex++;
|
||||
if (processedResults < resultPage?.TotalCount)
|
||||
{
|
||||
resultPage = await query.GetPageAsync(pageIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
resultPage = null;
|
||||
}
|
||||
}
|
||||
}));
|
||||
TaskPool.Add(GetWorkshopItemsAsync(query), (task) => { onItemsFound?.Invoke(task.Result); });
|
||||
}
|
||||
|
||||
private static Dictionary<ulong, Task> ugcSubscriptionTasks;
|
||||
@@ -926,7 +892,7 @@ namespace Barotrauma.Steam
|
||||
/// <summary>
|
||||
/// Enables a workshop item by moving it to the game folder.
|
||||
/// </summary>
|
||||
public static bool EnableWorkShopItem(Steamworks.Ugc.Item? item, bool allowFileOverwrite, out string errorMsg)
|
||||
public static bool EnableWorkShopItem(Steamworks.Ugc.Item? item, bool allowFileOverwrite, out string errorMsg, bool selectContentPackage = false, bool suppressInstallNotif = false)
|
||||
{
|
||||
if (!(item?.IsInstalled ?? false))
|
||||
{
|
||||
@@ -952,10 +918,18 @@ namespace Barotrauma.Steam
|
||||
|
||||
if (ContentPackage.List.Any(cp => cp.Path.CleanUpPath() == newContentPackagePath.CleanUpPath()))
|
||||
{
|
||||
errorMsg = TextManager.GetWithVariables("WorkshopErrorSamePathInstalled",
|
||||
new string[] { "[itemname]", "[itempath]" },
|
||||
new string[] { item?.Title, Path.GetDirectoryName(newContentPackagePath) });
|
||||
return false;
|
||||
if (item?.Owner.Id != Steamworks.SteamClient.SteamId)
|
||||
{
|
||||
errorMsg = TextManager.GetWithVariables("WorkshopErrorSamePathInstalled",
|
||||
new string[] { "[itemname]", "[itempath]" },
|
||||
new string[] { item?.Title, Path.GetDirectoryName(newContentPackagePath) });
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
RemoveMods(cp => !string.IsNullOrWhiteSpace(cp.SteamWorkshopUrl) && cp.SteamWorkshopUrl == contentPackage.SteamWorkshopUrl,
|
||||
false);
|
||||
}
|
||||
}
|
||||
|
||||
if (!contentPackage.IsCompatible())
|
||||
@@ -972,57 +946,116 @@ namespace Barotrauma.Steam
|
||||
return false;
|
||||
}
|
||||
|
||||
GameMain.Config.SuppressModFolderWatcher = true;
|
||||
Task<string> newTask = null;
|
||||
|
||||
CopyWorkShopItem(item, contentPackage, newContentPackagePath, metaDataFilePath, allowFileOverwrite, out errorMsg);
|
||||
|
||||
var newPackage = new ContentPackage(contentPackage.Path, newContentPackagePath)
|
||||
lock (modCopiesInProgress)
|
||||
{
|
||||
SteamWorkshopUrl = item?.Url,
|
||||
InstallTime = item?.Updated > item?.Created ? item?.Updated : item?.Created
|
||||
};
|
||||
|
||||
foreach (ContentFile contentFile in newPackage.Files)
|
||||
{
|
||||
contentFile.Path = CorrectContentFilePath(contentFile.Path, contentPackage, true);
|
||||
if (modCopiesInProgress.ContainsKey(item.Value.Id))
|
||||
{
|
||||
if (!modCopiesInProgress[item.Value.Id].IsCompleted &&
|
||||
!modCopiesInProgress[item.Value.Id].IsFaulted &&
|
||||
!modCopiesInProgress[item.Value.Id].IsCanceled)
|
||||
{
|
||||
errorMsg = ""; return true;
|
||||
}
|
||||
modCopiesInProgress.Remove(item.Value.Id);
|
||||
}
|
||||
newTask = CopyWorkShopItemAsync(item, contentPackage, newContentPackagePath, metaDataFilePath, allowFileOverwrite);
|
||||
modCopiesInProgress.Add(item.Value.Id, newTask);
|
||||
}
|
||||
|
||||
TaskPool.Add(newTask,
|
||||
contentPackage,
|
||||
(task, cp) =>
|
||||
{
|
||||
if (task.IsFaulted || task.IsCanceled)
|
||||
{
|
||||
DebugConsole.ThrowError($"Failed to copy \"{item?.Title}\"", task.Exception);
|
||||
GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Red);
|
||||
return;
|
||||
}
|
||||
if (!string.IsNullOrWhiteSpace(task.Result))
|
||||
{
|
||||
DebugConsole.ThrowError($"Failed to copy \"{item?.Title}\": {task.Result}");
|
||||
GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Red);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Directory.Exists(Path.GetDirectoryName(newContentPackagePath)))
|
||||
{
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(newContentPackagePath));
|
||||
}
|
||||
newPackage.Save(newContentPackagePath);
|
||||
ContentPackage.List.Add(newPackage);
|
||||
if (newPackage.CorePackage)
|
||||
{
|
||||
GameMain.Config.SelectCorePackage(newPackage);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameMain.Config.SelectContentPackage(newPackage);
|
||||
}
|
||||
GameMain.Config.SaveNewPlayerConfig();
|
||||
GameMain.Config.SuppressModFolderWatcher = true;
|
||||
|
||||
GameMain.Config.WarnIfContentPackageSelectionDirty();
|
||||
var newPackage = new ContentPackage(cp.Path, newContentPackagePath)
|
||||
{
|
||||
SteamWorkshopUrl = item?.Url,
|
||||
InstallTime = item?.Updated > item?.Created ? item?.Updated : item?.Created
|
||||
};
|
||||
|
||||
GameMain.Config.SuppressModFolderWatcher = false;
|
||||
foreach (ContentFile contentFile in newPackage.Files)
|
||||
{
|
||||
contentFile.Path = CorrectContentFilePath(contentFile.Path, cp, true);
|
||||
}
|
||||
|
||||
if (newPackage.Files.Any(f => f.Type == ContentType.Submarine))
|
||||
{
|
||||
Submarine.RefreshSavedSubs();
|
||||
}
|
||||
if (!Directory.Exists(Path.GetDirectoryName(newContentPackagePath)))
|
||||
{
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(newContentPackagePath));
|
||||
}
|
||||
newPackage.Save(newContentPackagePath);
|
||||
ContentPackage.List.Add(newPackage);
|
||||
|
||||
if (selectContentPackage)
|
||||
{
|
||||
if (newPackage.CorePackage)
|
||||
{
|
||||
GameMain.Config.SelectCorePackage(newPackage);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameMain.Config.SelectContentPackage(newPackage);
|
||||
}
|
||||
GameMain.Config.SaveNewPlayerConfig();
|
||||
|
||||
GameMain.Config.WarnIfContentPackageSelectionDirty();
|
||||
|
||||
if (newPackage.Files.Any(f => f.Type == ContentType.Submarine))
|
||||
{
|
||||
SubmarineInfo.RefreshSavedSubs();
|
||||
}
|
||||
}
|
||||
else if (!suppressInstallNotif)
|
||||
{
|
||||
GameMain.MainMenuScreen?.SetEnableModsNotification(true);
|
||||
}
|
||||
|
||||
GameMain.Config.SuppressModFolderWatcher = false;
|
||||
|
||||
GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Green);
|
||||
|
||||
});
|
||||
|
||||
errorMsg = "";
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool CopyWorkShopItem(Steamworks.Ugc.Item? item, ContentPackage contentPackage, string newContentPackagePath, string metaDataFilePath, bool allowFileOverwrite, out string errorMsg)
|
||||
/// <summary>
|
||||
/// Asynchronously copies a Workshop item into the Mods folder.
|
||||
/// </summary>
|
||||
/// <returns>Returns an empty string on success, otherwise returns an error message.</returns>
|
||||
private async static Task<string> CopyWorkShopItemAsync(Steamworks.Ugc.Item? item, ContentPackage contentPackage, string newContentPackagePath, string metaDataFilePath, bool allowFileOverwrite)
|
||||
{
|
||||
errorMsg = "";
|
||||
await Task.Yield();
|
||||
|
||||
string targetPath = Path.GetDirectoryName(GetWorkshopItemContentPackagePath(contentPackage));
|
||||
string copyingPath = Path.Combine(targetPath, CopyIndicatorFileName);
|
||||
|
||||
string errorMsg = "";
|
||||
if (contentPackage.GameVersion > new Version(0, 9, 1, 0))
|
||||
{
|
||||
SaveUtil.CopyFolder(item?.Directory, Path.GetDirectoryName(GetWorkshopItemContentPackagePath(contentPackage)), copySubDirs: true, overwriteExisting: true);
|
||||
return true;
|
||||
Directory.CreateDirectory(targetPath);
|
||||
File.WriteAllText(copyingPath, "TEMPORARY FILE");
|
||||
|
||||
SaveUtil.CopyFolder(item?.Directory, targetPath, copySubDirs: true, overwriteExisting: true);
|
||||
|
||||
File.Delete(copyingPath);
|
||||
return "";
|
||||
}
|
||||
|
||||
var allPackageFiles = Directory.GetFiles(item?.Directory, "*", SearchOption.AllDirectories);
|
||||
@@ -1042,7 +1075,7 @@ namespace Barotrauma.Steam
|
||||
{
|
||||
errorMsg = TextManager.GetWithVariables("WorkshopErrorOverwriteOnEnable", new string[2] { "[itemname]", "[filename]" }, new string[2] { item?.Title, newContentPackagePath });
|
||||
DebugConsole.NewMessage(errorMsg, Color.Red);
|
||||
return false;
|
||||
return errorMsg;
|
||||
}
|
||||
|
||||
foreach (ContentFile contentFile in contentPackage.Files)
|
||||
@@ -1053,84 +1086,79 @@ namespace Barotrauma.Steam
|
||||
{
|
||||
errorMsg = TextManager.GetWithVariables("WorkshopErrorOverwriteOnEnable", new string[2] { "[itemname]", "[filename]" }, new string[2] { item?.Title, contentFile.Path });
|
||||
DebugConsole.NewMessage(errorMsg, Color.Red);
|
||||
return false;
|
||||
return errorMsg;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
Directory.CreateDirectory(targetPath);
|
||||
File.WriteAllText(copyingPath, "TEMPORARY FILE");
|
||||
|
||||
foreach (ContentFile contentFile in contentPackage.Files)
|
||||
{
|
||||
foreach (ContentFile contentFile in contentPackage.Files)
|
||||
contentFile.Path = contentFile.Path.CleanUpPath();
|
||||
string sourceFile = Path.Combine(item?.Directory, contentFile.Path);
|
||||
if (!File.Exists(sourceFile))
|
||||
{
|
||||
contentFile.Path = contentFile.Path.CleanUpPath();
|
||||
string sourceFile = Path.Combine(item?.Directory, contentFile.Path);
|
||||
if (!File.Exists(sourceFile))
|
||||
string[] splitPath = contentFile.Path.Split('/');
|
||||
if (splitPath.Length >= 2 && splitPath[0] == "Mods")
|
||||
{
|
||||
string[] splitPath = contentFile.Path.Split('/');
|
||||
if (splitPath.Length >= 2 && splitPath[0] == "Mods")
|
||||
{
|
||||
sourceFile = Path.Combine(item?.Directory, string.Join("/", splitPath.Skip(2)));
|
||||
}
|
||||
sourceFile = Path.Combine(item?.Directory, string.Join("/", splitPath.Skip(2)));
|
||||
}
|
||||
}
|
||||
|
||||
contentFile.Path = CorrectContentFilePath(contentFile.Path, contentPackage, false);
|
||||
contentFile.Path = CorrectContentFilePath(contentFile.Path, contentPackage,
|
||||
contentFile.Type != ContentType.Submarine);
|
||||
|
||||
|
||||
//path not allowed -> the content file must be a reference to an external file (such as some vanilla file outside the Mods folder)
|
||||
if (!ContentPackage.IsModFilePathAllowed(contentFile))
|
||||
//path not allowed -> the content file must be a reference to an external file (such as some vanilla file outside the Mods folder)
|
||||
if (!ContentPackage.IsModFilePathAllowed(contentFile))
|
||||
{
|
||||
//the content package is trying to copy a file to a prohibited path, which is not allowed
|
||||
if (File.Exists(sourceFile))
|
||||
{
|
||||
//the content package is trying to copy a file to a prohibited path, which is not allowed
|
||||
if (File.Exists(sourceFile))
|
||||
{
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorIllegalPathOnEnable", "[filename]", contentFile.Path);
|
||||
return false;
|
||||
}
|
||||
//not trying to copy anything, so this is a reference to an external file
|
||||
//if the external file doesn't exist, we cannot enable the package
|
||||
else if (!File.Exists(contentFile.Path))
|
||||
{
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item?.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
|
||||
return false;
|
||||
}
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorIllegalPathOnEnable", "[filename]", contentFile.Path);
|
||||
return errorMsg;
|
||||
}
|
||||
//not trying to copy anything, so this is a reference to an external file
|
||||
//if the external file doesn't exist, we cannot enable the package
|
||||
else if (!File.Exists(contentFile.Path))
|
||||
{
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item?.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
|
||||
return errorMsg;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
else if (!File.Exists(sourceFile))
|
||||
{
|
||||
if (File.Exists(contentFile.Path))
|
||||
{
|
||||
//the file is already present in the game folder, all good
|
||||
continue;
|
||||
}
|
||||
else if (!File.Exists(sourceFile))
|
||||
else
|
||||
{
|
||||
if (File.Exists(contentFile.Path))
|
||||
{
|
||||
//the file is already present in the game folder, all good
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
//file not present in either the mod or the game folder -> cannot enable the package
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item?.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
|
||||
return false;
|
||||
}
|
||||
//file not present in either the mod or the game folder -> cannot enable the package
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item?.Title) + " " + TextManager.GetWithVariable("WorkshopFileNotFound", "[path]", "\"" + contentFile.Path + "\"");
|
||||
return errorMsg;
|
||||
}
|
||||
|
||||
//make sure the destination directory exists
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(contentFile.Path));
|
||||
CorrectContentFileCopy(contentPackage, sourceFile, contentFile.Path, overwrite: true);
|
||||
}
|
||||
|
||||
foreach (string nonContentFile in nonContentFiles)
|
||||
{
|
||||
string sourceFile = Path.Combine(item?.Directory, nonContentFile);
|
||||
if (!File.Exists(sourceFile)) { continue; }
|
||||
string destinationPath = CorrectContentFilePath(nonContentFile, contentPackage, false);
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(destinationPath));
|
||||
CorrectContentFileCopy(contentPackage, sourceFile, destinationPath, overwrite: true);
|
||||
}
|
||||
//make sure the destination directory exists
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(contentFile.Path));
|
||||
CorrectContentFileCopy(contentPackage, sourceFile, contentFile.Path, overwrite: true);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
||||
foreach (string nonContentFile in nonContentFiles)
|
||||
{
|
||||
errorMsg = TextManager.GetWithVariable("WorkshopErrorEnableFailed", "[itemname]", item?.Title) + " {" + e.Message + "}";
|
||||
DebugConsole.NewMessage(errorMsg, Color.Red);
|
||||
return false;
|
||||
string sourceFile = Path.Combine(item?.Directory, nonContentFile);
|
||||
if (!File.Exists(sourceFile)) { continue; }
|
||||
string destinationPath = CorrectContentFilePath(nonContentFile, contentPackage, false);
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(destinationPath));
|
||||
CorrectContentFileCopy(contentPackage, sourceFile, destinationPath, overwrite: true);
|
||||
}
|
||||
|
||||
return true;
|
||||
File.Delete(copyingPath);
|
||||
return "";
|
||||
}
|
||||
|
||||
private static bool CheckFileEquality(string filePath1, string filePath2)
|
||||
@@ -1149,6 +1177,47 @@ namespace Barotrauma.Steam
|
||||
}
|
||||
}
|
||||
|
||||
private static void RemoveMods(Func<ContentPackage, bool> predicate, bool delete = true)
|
||||
{
|
||||
var toRemove = ContentPackage.List.Where(predicate).ToList();
|
||||
var packagesToDeselect = GameMain.Config.SelectedContentPackages.Where(p => toRemove.Contains(p)).ToList();
|
||||
foreach (var cp in packagesToDeselect)
|
||||
{
|
||||
if (cp.CorePackage)
|
||||
{
|
||||
GameMain.Config.SelectCorePackage(ContentPackage.List.Find(cpp => cpp.CorePackage && !toRemove.Contains(cpp)));
|
||||
}
|
||||
else
|
||||
{
|
||||
GameMain.Config.DeselectContentPackage(cp);
|
||||
}
|
||||
}
|
||||
|
||||
if (delete)
|
||||
{
|
||||
foreach (var cp in toRemove)
|
||||
{
|
||||
try
|
||||
{
|
||||
string path = Path.GetDirectoryName(cp.Path);
|
||||
if (Directory.Exists(path)) { Directory.Delete(path, true); }
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
DebugConsole.ThrowError($"An error occurred while attempting to delete {Path.GetDirectoryName(cp.Path)}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ContentPackage.List.RemoveAll(cp => toRemove.Contains(cp));
|
||||
GameMain.Config.SelectedContentPackages.RemoveAll(cp => !ContentPackage.List.Contains(cp));
|
||||
|
||||
ContentPackage.SortContentPackages();
|
||||
GameMain.Config.SaveNewPlayerConfig();
|
||||
|
||||
GameMain.Config.WarnIfContentPackageSelectionDirty();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disables a workshop item by removing the files from the game folder.
|
||||
/// </summary>
|
||||
@@ -1173,44 +1242,11 @@ namespace Barotrauma.Steam
|
||||
GameMain.Config.SuppressModFolderWatcher = true;
|
||||
try
|
||||
{
|
||||
|
||||
var toRemove = ContentPackage.List.Where(cp => !string.IsNullOrWhiteSpace(cp.SteamWorkshopUrl) && cp.SteamWorkshopUrl == contentPackage.SteamWorkshopUrl).ToList();
|
||||
var packagesToDeselect = GameMain.Config.SelectedContentPackages.Where(p => toRemove.Contains(p)).ToList();
|
||||
foreach (var cp in packagesToDeselect)
|
||||
{
|
||||
if (cp.CorePackage)
|
||||
{
|
||||
GameMain.Config.SelectCorePackage(ContentPackage.List.Find(cpp => cpp.CorePackage && !toRemove.Contains(cpp)));
|
||||
}
|
||||
else
|
||||
{
|
||||
GameMain.Config.DeselectContentPackage(cp);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var cp in toRemove)
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.Delete(Path.GetDirectoryName(cp.Path), true);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
DebugConsole.ThrowError($"An error occurred while attempting to delete {Path.GetDirectoryName(cp.Path)}", e);
|
||||
}
|
||||
}
|
||||
|
||||
ContentPackage.List.RemoveAll(cp => toRemove.Contains(cp));
|
||||
GameMain.Config.SelectedContentPackages.RemoveAll(cp => !ContentPackage.List.Contains(cp));
|
||||
|
||||
ContentPackage.SortContentPackages();
|
||||
GameMain.Config.SaveNewPlayerConfig();
|
||||
|
||||
GameMain.Config.WarnIfContentPackageSelectionDirty();
|
||||
RemoveMods(cp => !string.IsNullOrWhiteSpace(cp.SteamWorkshopUrl) && cp.SteamWorkshopUrl == contentPackage.SteamWorkshopUrl);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
errorMsg = "Disabling the workshop item \"" + item?.Title + "\" failed. " + e.Message;
|
||||
errorMsg = "Disabling the workshop item \"" + item?.Title + "\" failed. " + e.Message + "\n" + e.StackTrace;
|
||||
if (!noLog)
|
||||
{
|
||||
DebugConsole.NewMessage(errorMsg, Microsoft.Xna.Framework.Color.Red);
|
||||
@@ -1219,6 +1255,8 @@ namespace Barotrauma.Steam
|
||||
}
|
||||
GameMain.Config.SuppressModFolderWatcher = false;
|
||||
|
||||
GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, false, null);
|
||||
|
||||
errorMsg = "";
|
||||
return true;
|
||||
}
|
||||
@@ -1314,7 +1352,7 @@ namespace Barotrauma.Steam
|
||||
return upToDate;
|
||||
}
|
||||
|
||||
public static async Task<bool> AutoUpdateWorkshopItems()
|
||||
public static async Task<bool> AutoUpdateWorkshopItemsAsync()
|
||||
{
|
||||
if (!isInitialized) { return false; }
|
||||
|
||||
@@ -1322,60 +1360,104 @@ namespace Barotrauma.Steam
|
||||
.WhereUserSubscribed()
|
||||
.WithLongDescription();
|
||||
|
||||
DateTime startTime = DateTime.Now;
|
||||
DateTime endTime = startTime + new TimeSpan(0, 0, 30);
|
||||
List<Steamworks.Ugc.Item> items = await GetWorkshopItemsAsync(query);
|
||||
|
||||
int processedResults = 0; int pageIndex = 1;
|
||||
Steamworks.Ugc.ResultPage? resultPage = await query.GetPageAsync(pageIndex);
|
||||
GameMain.Config.SuppressModFolderWatcher = true;
|
||||
|
||||
while (resultPage.HasValue && resultPage?.ResultCount > 0)
|
||||
//remove mods that the player is no longer subscribed to
|
||||
RemoveMods(cp => !string.IsNullOrWhiteSpace(cp.SteamWorkshopUrl) && !items.Any(it => it.Id == GetWorkshopItemIDFromUrl(cp.SteamWorkshopUrl)));
|
||||
|
||||
GameMain.Config.SuppressModFolderWatcher = false;
|
||||
|
||||
|
||||
List<string> updateNotifications = new List<string>();
|
||||
foreach (var item in items)
|
||||
{
|
||||
if (DateTime.Now > endTime)
|
||||
try
|
||||
{
|
||||
return false;
|
||||
}
|
||||
foreach (var item in resultPage.Value.Entries)
|
||||
{
|
||||
try
|
||||
if (!item.IsInstalled) { continue; }
|
||||
|
||||
bool installedSuccessfully = false;
|
||||
string errorMsg;
|
||||
if (!CheckWorkshopItemEnabled(item))
|
||||
{
|
||||
if (!item.IsInstalled || !CheckWorkshopItemEnabled(item) || CheckWorkshopItemUpToDate(item)) { continue; }
|
||||
if (!UpdateWorkshopItem(item, out string errorMsg))
|
||||
installedSuccessfully = EnableWorkShopItem(item, true, out errorMsg);
|
||||
}
|
||||
else if (!CheckWorkshopItemUpToDate(item))
|
||||
{
|
||||
installedSuccessfully = UpdateWorkshopItem(item, out errorMsg);
|
||||
}
|
||||
else
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!installedSuccessfully)
|
||||
{
|
||||
CrossThread.RequestExecutionOnMainThread(() =>
|
||||
{
|
||||
DebugConsole.NewMessage(errorMsg, Color.Red);
|
||||
string errorId = errorMsg;
|
||||
if (!GUIMessageBox.MessageBoxes.Any(m => m.UserData as string == errorId))
|
||||
{
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { item.Title, errorMsg }))
|
||||
{
|
||||
UserData = errorId
|
||||
};
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
updateNotifications.Add(TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", item.Title));
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
CrossThread.RequestExecutionOnMainThread(() =>
|
||||
{
|
||||
string errorId = e.Message;
|
||||
if (!GUIMessageBox.MessageBoxes.Any(m => m.UserData as string == errorId))
|
||||
{
|
||||
DebugConsole.ThrowError(errorMsg);
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { item.Title, errorMsg }));
|
||||
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { item.Title, e.Message + ", " + e.TargetSite }))
|
||||
{
|
||||
UserData = errorId
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
//TODO: potential race condition
|
||||
new GUIMessageBox("", TextManager.GetWithVariable("WorkshopItemUpdated", "[itemname]", item.Title));
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
new GUIMessageBox(
|
||||
TextManager.Get("Error"),
|
||||
TextManager.GetWithVariables("WorkshopItemUpdateFailed", new string[2] { "[itemname]", "[errormessage]" }, new string[2] { item.Title, e.Message + ", " + e.TargetSite }));
|
||||
GameAnalyticsManager.AddErrorEventOnce(
|
||||
"SteamManager.AutoUpdateWorkshopItems:" + e.Message,
|
||||
GameAnalyticsSDK.Net.EGAErrorSeverity.Error,
|
||||
"Failed to autoupdate workshop item \"" + item.Title + "\". " + e.Message + "\n" + e.StackTrace);
|
||||
}
|
||||
}
|
||||
|
||||
processedResults += resultPage.Value.ResultCount;
|
||||
pageIndex++;
|
||||
if (processedResults < resultPage?.TotalCount)
|
||||
{
|
||||
resultPage = await query.GetPageAsync(pageIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
resultPage = null;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if (updateNotifications.Count > 0)
|
||||
{
|
||||
CrossThread.RequestExecutionOnMainThread(() =>
|
||||
{
|
||||
while (updateNotifications.Count > 0)
|
||||
{
|
||||
int notificationsPerMsgBox = 20;
|
||||
new GUIMessageBox("", string.Join('\n', updateNotifications.Take(notificationsPerMsgBox)),
|
||||
relativeSize: new Microsoft.Xna.Framework.Vector2(0.5f, 0.0f),
|
||||
minSize: new Microsoft.Xna.Framework.Point(600, 0));
|
||||
updateNotifications.RemoveRange(0, Math.Min(notificationsPerMsgBox, updateNotifications.Count));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
List<Task> tasks;
|
||||
lock (modCopiesInProgress)
|
||||
{
|
||||
tasks = modCopiesInProgress.Values.ToList();
|
||||
}
|
||||
await Task.WhenAll(tasks);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1383,7 +1465,10 @@ namespace Barotrauma.Steam
|
||||
{
|
||||
errorMsg = "";
|
||||
if (!(item?.IsInstalled ?? false)) { return false; }
|
||||
if (!DisableWorkShopItem(item, false, out errorMsg)) { return false; }
|
||||
if (item?.Owner.Id != Steamworks.SteamClient.SteamId)
|
||||
{
|
||||
if (!DisableWorkShopItem(item, false, out errorMsg)) { return false; }
|
||||
}
|
||||
if (!EnableWorkShopItem(item, allowFileOverwrite: false, errorMsg: out errorMsg)) { return false; }
|
||||
|
||||
return true;
|
||||
@@ -1391,8 +1476,9 @@ namespace Barotrauma.Steam
|
||||
|
||||
private static string GetWorkshopItemContentPackagePath(ContentPackage contentPackage)
|
||||
{
|
||||
string packageName = contentPackage.Name;
|
||||
string packageName = contentPackage.Name.Trim();
|
||||
packageName = ToolBox.RemoveInvalidFileNameChars(packageName);
|
||||
while (packageName.Last() == '.') { packageName = packageName.Substring(0, packageName.Length-1); }
|
||||
//packageName = packageName + "_" + GetWorkshopItemIDFromUrl(contentPackage.SteamWorkshopUrl);
|
||||
|
||||
return Path.Combine("Mods", packageName, MetadataFileName);
|
||||
@@ -1421,7 +1507,7 @@ namespace Barotrauma.Steam
|
||||
|
||||
private static void CorrectContentFileCopy(ContentPackage package, string src, string dest, bool overwrite)
|
||||
{
|
||||
if (Path.GetExtension(src).ToLowerInvariant() == ".xml")
|
||||
if (Path.GetExtension(src).Equals(".xml", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
XDocument doc = XMLExtensions.TryLoadXml(src);
|
||||
if (doc != null)
|
||||
@@ -1471,7 +1557,7 @@ namespace Barotrauma.Steam
|
||||
{
|
||||
if (checkIfFileExists)
|
||||
{
|
||||
ContentPackage otherContentPackage = ContentPackage.List.Find(cp => cp.Name.ToLowerInvariant() == splitPath[1].ToLowerInvariant());
|
||||
ContentPackage otherContentPackage = ContentPackage.List.Find(cp => cp.Name.Equals(splitPath[1], StringComparison.OrdinalIgnoreCase));
|
||||
if (otherContentPackage != null)
|
||||
{
|
||||
string otherPackageName = Path.GetDirectoryName(otherContentPackage.Path);
|
||||
@@ -1483,7 +1569,8 @@ namespace Barotrauma.Steam
|
||||
}
|
||||
}
|
||||
}
|
||||
newPath = Path.Combine(packageName, string.Join("/", splitPath.Skip(2)));
|
||||
splitPath = splitPath.Skip(Math.Clamp(splitPath.Length-1, 0, 2)).ToArray();
|
||||
newPath = Path.Combine(packageName, string.Join("/", splitPath));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -149,9 +149,15 @@ namespace Barotrauma.Networking
|
||||
}
|
||||
}
|
||||
|
||||
short[] uncompressedBuffer = new short[VoipConfig.BUFFER_SIZE];
|
||||
short[] prevUncompressedBuffer = new short[VoipConfig.BUFFER_SIZE];
|
||||
bool prevCaptured = true;
|
||||
int captureTimer;
|
||||
|
||||
void UpdateCapture()
|
||||
{
|
||||
short[] uncompressedBuffer = new short[VoipConfig.BUFFER_SIZE];
|
||||
Array.Copy(uncompressedBuffer, 0, prevUncompressedBuffer, 0, VoipConfig.BUFFER_SIZE);
|
||||
Array.Clear(uncompressedBuffer, 0, VoipConfig.BUFFER_SIZE);
|
||||
while (capturing)
|
||||
{
|
||||
int alcError;
|
||||
@@ -202,6 +208,21 @@ namespace Barotrauma.Networking
|
||||
bool allowEnqueue = false;
|
||||
if (GameMain.WindowActive)
|
||||
{
|
||||
ForceLocal = captureTimer > 0 ? ForceLocal : false;
|
||||
bool pttDown = false;
|
||||
if ((PlayerInput.KeyDown(InputType.Voice) || PlayerInput.KeyDown(InputType.LocalVoice)) &&
|
||||
GUI.KeyboardDispatcher.Subscriber == null)
|
||||
{
|
||||
pttDown = true;
|
||||
if (PlayerInput.KeyDown(InputType.LocalVoice))
|
||||
{
|
||||
ForceLocal = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
ForceLocal = false;
|
||||
}
|
||||
}
|
||||
if (GameMain.Config.VoiceSetting == GameSettings.VoiceMode.Activity)
|
||||
{
|
||||
if (dB > GameMain.Config.NoiseGateThreshold)
|
||||
@@ -211,25 +232,38 @@ namespace Barotrauma.Networking
|
||||
}
|
||||
else if (GameMain.Config.VoiceSetting == GameSettings.VoiceMode.PushToTalk)
|
||||
{
|
||||
if (PlayerInput.KeyDown(InputType.Voice) && GUI.KeyboardDispatcher.Subscriber == null)
|
||||
if (pttDown)
|
||||
{
|
||||
allowEnqueue = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (allowEnqueue)
|
||||
if (allowEnqueue || captureTimer > 0)
|
||||
{
|
||||
LastEnqueueAudio = DateTime.Now;
|
||||
//encode audio and enqueue it
|
||||
lock (buffers)
|
||||
{
|
||||
if (!prevCaptured) //enqueue the previous buffer if not sent to avoid cutoff
|
||||
{
|
||||
int compressedCountPrev = VoipConfig.Encoder.Encode(prevUncompressedBuffer, 0, VoipConfig.BUFFER_SIZE, BufferToQueue, 0, VoipConfig.MAX_COMPRESSED_SIZE);
|
||||
EnqueueBuffer(compressedCountPrev);
|
||||
}
|
||||
int compressedCount = VoipConfig.Encoder.Encode(uncompressedBuffer, 0, VoipConfig.BUFFER_SIZE, BufferToQueue, 0, VoipConfig.MAX_COMPRESSED_SIZE);
|
||||
EnqueueBuffer(compressedCount);
|
||||
}
|
||||
captureTimer -= (VoipConfig.BUFFER_SIZE * 1000) / VoipConfig.FREQUENCY;
|
||||
if (allowEnqueue)
|
||||
{
|
||||
captureTimer = GameMain.Config.VoiceChatCutoffPrevention;
|
||||
}
|
||||
prevCaptured = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
captureTimer = 0;
|
||||
prevCaptured = false;
|
||||
//enqueue silence
|
||||
lock (buffers)
|
||||
{
|
||||
|
||||
@@ -85,20 +85,20 @@ namespace Barotrauma.Networking
|
||||
return;
|
||||
}
|
||||
|
||||
if (queue.Read(msg))
|
||||
Client client = gameClient.ConnectedClients.Find(c => c.VoipQueue == queue);
|
||||
if (queue.Read(msg, discardData: client.Muted || client.MutedLocally))
|
||||
{
|
||||
Client client = gameClient.ConnectedClients.Find(c => c.VoipQueue == queue);
|
||||
if (client.Muted || client.MutedLocally) { return; }
|
||||
|
||||
if (client.VoipSound == null)
|
||||
{
|
||||
DebugConsole.Log("Recreating voipsound " + queueId);
|
||||
client.VoipSound = new VoipSound(GameMain.SoundManager, client.VoipQueue);
|
||||
client.VoipSound = new VoipSound(client.Name, GameMain.SoundManager, client.VoipQueue);
|
||||
}
|
||||
|
||||
if (client.Character != null && !client.Character.IsDead && !client.Character.Removed && client.Character.SpeechImpediment <= 100.0f)
|
||||
{
|
||||
var messageType = ChatMessage.CanUseRadio(client.Character, out WifiComponent radio) ? ChatMessageType.Radio : ChatMessageType.Default;
|
||||
WifiComponent radio = null;
|
||||
var messageType = !client.VoipQueue.ForceLocal && ChatMessage.CanUseRadio(client.Character, out radio) ? ChatMessageType.Radio : ChatMessageType.Default;
|
||||
client.Character.ShowSpeechBubble(1.25f, ChatMessage.MessageColor[(int)messageType]);
|
||||
|
||||
client.VoipSound.UseRadioFilter = messageType == ChatMessageType.Radio;
|
||||
|
||||
@@ -61,10 +61,10 @@ namespace Barotrauma
|
||||
|
||||
foreach (GUIComponent comp in listBox.Content.Children)
|
||||
{
|
||||
if (comp.FindChild("votes") is GUITextBlock voteText) comp.RemoveChild(voteText);
|
||||
if (comp.FindChild("votes") is GUITextBlock voteText) { comp.RemoveChild(voteText); }
|
||||
}
|
||||
|
||||
if (clients == null) return;
|
||||
if (clients == null) { return; }
|
||||
|
||||
List<Pair<object, int>> voteList = GetVoteList(voteType, clients);
|
||||
foreach (Pair<object, int> votable in voteList)
|
||||
@@ -73,7 +73,7 @@ namespace Barotrauma
|
||||
}
|
||||
break;
|
||||
case VoteType.StartRound:
|
||||
if (clients == null) return;
|
||||
if (clients == null) { return; }
|
||||
foreach (Client client in clients)
|
||||
{
|
||||
var clientReady = GameMain.NetLobbyScreen.PlayerList.Content.FindChild(client)?.FindChild("clientready");
|
||||
@@ -113,18 +113,18 @@ namespace Barotrauma
|
||||
switch (voteType)
|
||||
{
|
||||
case VoteType.Sub:
|
||||
Submarine sub = data as Submarine;
|
||||
if (sub == null) return;
|
||||
SubmarineInfo sub = data as SubmarineInfo;
|
||||
if (sub == null) { return; }
|
||||
|
||||
msg.Write(sub.Name);
|
||||
break;
|
||||
case VoteType.Mode:
|
||||
GameModePreset gameMode = data as GameModePreset;
|
||||
if (gameMode == null) return;
|
||||
if (gameMode == null) { return; }
|
||||
msg.Write(gameMode.Identifier);
|
||||
break;
|
||||
case VoteType.EndRound:
|
||||
if (!(data is bool)) return;
|
||||
if (!(data is bool)) { return; }
|
||||
msg.Write((bool)data);
|
||||
break;
|
||||
case VoteType.Kick:
|
||||
@@ -153,12 +153,12 @@ namespace Barotrauma
|
||||
{
|
||||
int votes = inc.ReadByte();
|
||||
string subName = inc.ReadString();
|
||||
List<Submarine> serversubs = new List<Submarine>();
|
||||
List<SubmarineInfo> serversubs = new List<SubmarineInfo>();
|
||||
foreach (GUIComponent item in GameMain.NetLobbyScreen?.SubList?.Content?.Children)
|
||||
{
|
||||
if (item.UserData != null && item.UserData is Submarine) serversubs.Add(item.UserData as Submarine);
|
||||
if (item.UserData != null && item.UserData is SubmarineInfo) { serversubs.Add(item.UserData as SubmarineInfo); }
|
||||
}
|
||||
Submarine sub = serversubs.FirstOrDefault(sm => sm.Name == subName);
|
||||
SubmarineInfo sub = serversubs.FirstOrDefault(s => s.Name == subName);
|
||||
SetVoteText(GameMain.NetLobbyScreen.SubList, sub, votes);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user