(f0d812055) v0.9.9.0

This commit is contained in:
Joonas Rikkonen
2020-04-23 19:19:37 +03:00
parent b647059b93
commit ac37a3b0e4
391 changed files with 15054 additions and 5420 deletions

View File

@@ -126,7 +126,7 @@ namespace Barotrauma
int j = 0;
foreach (XElement subElement in Prefab.Config.Elements())
{
if (subElement.Name.ToString().ToLowerInvariant() != "deformablesprite") continue;
if (!subElement.Name.ToString().Equals("deformablesprite", StringComparison.OrdinalIgnoreCase)) { continue; }
foreach (XElement animationElement in subElement.Elements())
{
var newDeformation = SpriteDeformation.Load(animationElement, Prefab.Name);