Input syncing between clients, inventory sync bugfix, structure sync bugfix, settings button highlight bugfix, spectating bugfixes, in-game chatbox not visible when joining a server when the round is running
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@@ -229,7 +229,7 @@ namespace Barotrauma.Networking
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public virtual void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
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{
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if (!gameStarted && Screen.Selected != GameMain.GameScreen) return;
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if (!gameStarted || Screen.Selected != GameMain.GameScreen) return;
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inGameHUD.Draw(spriteBatch);
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}
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