Input syncing between clients, inventory sync bugfix, structure sync bugfix, settings button highlight bugfix, spectating bugfixes, in-game chatbox not visible when joining a server when the round is running

This commit is contained in:
Regalis
2015-11-14 00:09:56 +02:00
parent 24ed95cd68
commit ab7c39071c
15 changed files with 105 additions and 101 deletions

View File

@@ -229,7 +229,7 @@ namespace Barotrauma.Networking
public virtual void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
{
if (!gameStarted && Screen.Selected != GameMain.GameScreen) return;
if (!gameStarted || Screen.Selected != GameMain.GameScreen) return;
inGameHUD.Draw(spriteBatch);
}