Improve Lua Networking
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@@ -736,6 +736,8 @@ namespace Barotrauma.Networking
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MultiPlayerCampaign campaign = GameMain.NetLobbyScreen.SelectedMode == GameMain.GameSession?.GameMode.Preset ?
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GameMain.GameSession?.GameMode as MultiPlayerCampaign : null;
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GameMain.Lua.networking.NetMessageReceived(inc, header);
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switch (header)
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{
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case ServerPacketHeader.PING_REQUEST:
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@@ -972,9 +974,6 @@ namespace Barotrauma.Networking
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case ServerPacketHeader.EVENTACTION:
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GameMain.GameSession?.EventManager.ClientRead(inc);
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break;
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case ServerPacketHeader.LUA_NET_MESSAGE:
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GameMain.Lua.networking.NetMessageReceived(inc);
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break;
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}
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}
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