Fix failing tests

This commit is contained in:
EvilFactory
2022-11-10 21:28:17 -03:00
parent 217f7b63a2
commit a89840b4a7
@@ -166,7 +166,7 @@ if SERVER then
Hook.Call("client.packages", client, packages) Hook.Call("client.packages", client, packages)
end) end)
else elseif Game.IsMultiplayer then
local message = Networking.Start("_luastart") local message = Networking.Start("_luastart")
message.WriteUInt16(#allExecuted) message.WriteUInt16(#allExecuted)