(5f61edb68) Allow to issue orders in single player while not controlling any character (freecam debug).
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@@ -234,6 +234,7 @@ namespace Barotrauma
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switch (order.AITag.ToLowerInvariant())
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{
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case "follow":
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if (orderGiver == null) { return null; }
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newObjective = new AIObjectiveGoTo(orderGiver, character, this, repeat: true, priorityModifier: priorityModifier)
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{
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CloseEnough = 150,
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