Map generation tweaking: some biomes are placed at the center of the map, some at the center and some randomly.

This commit is contained in:
Joonas Rikkonen
2017-08-20 13:20:23 +03:00
parent 8e71b4b828
commit a6689b894d
5 changed files with 110 additions and 16 deletions
@@ -4,24 +4,29 @@
<Biomes>
<Biome
name = "Cold Caverns"
description= "asdgfdfg"/>
description= "asdgfdfg"
MapPlacement="Center, Random"/>
<Biome
name = "Volcanic Ridge"
description= "asdgfdfg"/>
description= "asdgfdfg"
MapPlacement="Random"/>
<Biome
name = "Hydrothermal Wastes"
description= "asdgfdfg"/>
description= "asdgfdfg"
MapPlacement="Random"/>
<Biome
name = "Great Sea"
description= "asdgfdfg"/>
description= "asdgfdfg"
MapPlacement="Edge"/>
</Biomes>
<Default
biomes="Cold Caverns"
width="150000"
height="60000"
height="60000"
VoronoiSiteInterval="2000,2000"
VoronoiSiteVariance="800,800"
MainPathNodeIntervalRange="10000,30000"