more GUI stuff
This commit is contained in:
@@ -16,10 +16,20 @@ namespace Barotrauma
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env = _env;
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env = _env;
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RectTransform = UserData.CreateStatic<RectTransform>();
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RectTransform = UserData.CreateStatic<RectTransform>();
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GUILayoutGroup = UserData.CreateStatic<GUILayoutGroup>();
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LayoutGroup = UserData.CreateStatic<GUILayoutGroup>();
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GUIButton = UserData.CreateStatic<GUIButton>();
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Button = UserData.CreateStatic<GUIButton>();
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GUITextBox = UserData.CreateStatic<GUITextBox>();
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TextBox = UserData.CreateStatic<GUITextBox>();
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Canvas = UserData.CreateStatic<GUICanvas>();
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Frame = UserData.CreateStatic<GUIFrame>();
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TextBlock = UserData.CreateStatic<GUITextBlock>();
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TickBox = UserData.CreateStatic<GUITickBox>();
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Image = UserData.CreateStatic<GUIImage>();
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ListBox = UserData.CreateStatic<GUIListBox>();
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Anchor = UserData.CreateStatic<Anchor>();
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Anchor = UserData.CreateStatic<Anchor>();
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Alignment = UserData.CreateStatic<Alignment>();
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Pivot = UserData.CreateStatic<Pivot>();
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}
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}
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public ChatBox ChatBox
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public ChatBox ChatBox
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@@ -31,10 +41,20 @@ namespace Barotrauma
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}
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}
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public static object RectTransform;
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public static object RectTransform;
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public static object GUILayoutGroup;
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public static object LayoutGroup;
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public static object GUIButton;
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public static object Button;
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public static object GUITextBox;
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public static object TextBox;
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public static object Canvas;
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public static object Frame;
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public static object TextBlock;
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public static object TickBox;
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public static object Image;
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public static object ListBox;
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public static object Pivot;
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public static object Anchor;
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public static object Anchor;
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public static object Alignment;
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}
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}
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}
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}
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}
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}
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@@ -16,8 +16,19 @@ namespace Barotrauma
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RegisterAction<Character>();
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RegisterAction<Character>();
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RegisterAction<Entity>();
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RegisterAction<Entity>();
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RegisterAction();
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RegisterAction();
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#if CLIENT
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Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(GUIButton.OnClickedHandler), v =>
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{
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var function = v.Function;
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return (GUIButton.OnClickedHandler)((GUIButton a, object b) => new LuaResult(function.Call(a, b)).Bool());
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});
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#endif
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}
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}
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public static void RegisterAction<T>()
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public static void RegisterAction<T>()
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{
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{
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Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(Action<T>), v =>
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Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(Action<T>), v =>
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@@ -27,8 +38,6 @@ namespace Barotrauma
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});
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});
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}
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}
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public static void RegisterAction()
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public static void RegisterAction()
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{
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{
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Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(Action), v =>
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Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(Action), v =>
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@@ -37,5 +46,7 @@ namespace Barotrauma
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return (Action)(() => function.Call());
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return (Action)(() => function.Call());
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});
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});
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}
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}
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}
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}
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}
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}
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@@ -12,6 +12,10 @@ using System.Linq;
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using MoonSharp.Interpreter.Interop;
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using MoonSharp.Interpreter.Interop;
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using System.Reflection;
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using System.Reflection;
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#if CLIENT
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using Microsoft.Xna.Framework.Graphics;
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#endif
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namespace Barotrauma
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namespace Barotrauma
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{
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{
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partial class LuaSetup
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partial class LuaSetup
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@@ -219,6 +223,8 @@ namespace Barotrauma
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public void Stop()
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public void Stop()
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{
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{
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hook.Call("stop", new object[] { });
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hook = new LuaHook(null);
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hook = new LuaHook(null);
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game = new LuaGame(null);
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game = new LuaGame(null);
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networking = new LuaNetworking(null);
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networking = new LuaNetworking(null);
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@@ -229,6 +235,8 @@ namespace Barotrauma
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public void Initialize()
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public void Initialize()
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{
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{
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Stop();
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luaSetup = this;
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luaSetup = this;
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PrintMessage("Lua!");
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PrintMessage("Lua!");
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@@ -241,7 +249,6 @@ namespace Barotrauma
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UserData.RegisterType<TraitorMessageType>();
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UserData.RegisterType<TraitorMessageType>();
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UserData.RegisterType<JobPrefab>();
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UserData.RegisterType<JobPrefab>();
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UserData.RegisterType<Job>();
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UserData.RegisterType<Job>();
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UserData.RegisterType<Rectangle>();
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UserData.RegisterType<Point>();
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UserData.RegisterType<Point>();
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UserData.RegisterType<Level.InterestingPosition>();
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UserData.RegisterType<Level.InterestingPosition>();
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UserData.RegisterType<Level.PositionType>();
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UserData.RegisterType<Level.PositionType>();
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@@ -337,6 +344,7 @@ namespace Barotrauma
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AddCallMetaMember(UserData.RegisterType<Signal>());
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AddCallMetaMember(UserData.RegisterType<Signal>());
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AddCallMetaMember(UserData.RegisterType<Color>());
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AddCallMetaMember(UserData.RegisterType<Color>());
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AddCallMetaMember(UserData.RegisterType<Point>());
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AddCallMetaMember(UserData.RegisterType<Point>());
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AddCallMetaMember(UserData.RegisterType<Rectangle>());
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AddCallMetaMember(UserData.RegisterType<SubmarineInfo>());
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AddCallMetaMember(UserData.RegisterType<SubmarineInfo>());
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#if SERVER
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#if SERVER
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@@ -344,13 +352,24 @@ namespace Barotrauma
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#elif CLIENT
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#elif CLIENT
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UserData.RegisterType<LuaGUI>();
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UserData.RegisterType<LuaGUI>();
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UserData.RegisterType<ChatBox>();
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UserData.RegisterType<ChatBox>();
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UserData.RegisterType<GUICanvas>();
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UserData.RegisterType<Anchor>();
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UserData.RegisterType<Anchor>();
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UserData.RegisterType<Alignment>();
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UserData.RegisterType<Pivot>();
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UserData.RegisterType<Texture2D>();
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AddCallMetaMember(UserData.RegisterType<Sprite>());
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AddCallMetaMember(UserData.RegisterType<GUILayoutGroup>());
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AddCallMetaMember(UserData.RegisterType<GUILayoutGroup>());
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AddCallMetaMember(UserData.RegisterType<GUITextBox>());
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AddCallMetaMember(UserData.RegisterType<GUITextBox>());
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AddCallMetaMember(UserData.RegisterType<GUITextBlock>());
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AddCallMetaMember(UserData.RegisterType<GUIButton>());
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AddCallMetaMember(UserData.RegisterType<GUIButton>());
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AddCallMetaMember(UserData.RegisterType<RectTransform>());
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AddCallMetaMember(UserData.RegisterType<RectTransform>());
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AddCallMetaMember(UserData.RegisterType<GUIFrame>());
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AddCallMetaMember(UserData.RegisterType<GUIFrame>());
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AddCallMetaMember(UserData.RegisterType<GUITickBox>());
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AddCallMetaMember(UserData.RegisterType<GUICustomComponent>());
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AddCallMetaMember(UserData.RegisterType<GUIImage>());
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AddCallMetaMember(UserData.RegisterType<GUIListBox>());
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#endif
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#endif
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lua = new Script(CoreModules.Preset_SoftSandbox);
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lua = new Script(CoreModules.Preset_SoftSandbox);
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@@ -416,11 +435,14 @@ namespace Barotrauma
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lua.Globals["ServerPacketHeader"] = UserData.CreateStatic<ServerPacketHeader>();
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lua.Globals["ServerPacketHeader"] = UserData.CreateStatic<ServerPacketHeader>();
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lua.Globals["RandSync"] = UserData.CreateStatic<Rand.RandSync>();
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lua.Globals["RandSync"] = UserData.CreateStatic<Rand.RandSync>();
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lua.Globals["SubmarineInfo"] = UserData.CreateStatic<SubmarineInfo>();
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lua.Globals["SubmarineInfo"] = UserData.CreateStatic<SubmarineInfo>();
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lua.Globals["Rectangle"] = UserData.CreateStatic<Rectangle>();
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#if SERVER
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#if SERVER
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#elif CLIENT
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#elif CLIENT
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lua.Globals["GUI"] = new LuaGUI(this);
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lua.Globals["GUI"] = new LuaGUI(this);
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lua.Globals["Sprite"] = UserData.CreateStatic<Sprite>();
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#endif
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#endif
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