Unstable 1.8.4.0
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@@ -18,7 +18,8 @@ namespace Barotrauma.Items.Components
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public override bool Select(Character character)
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{
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if (character == null || character.LockHands || character.Removed || !(character.AnimController is HumanoidAnimController)) return false;
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if (character == null || character.LockHands || character.Removed ) { return false; }
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if (!character.CanClimb) { return false; }
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character.AnimController.StartClimbing();
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return true;
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}
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