Unstable 1.8.4.0

This commit is contained in:
Markus Isberg
2025-03-12 12:56:27 +00:00
parent a4c3e868e4
commit a4a3427e4e
627 changed files with 29860 additions and 10018 deletions
@@ -52,7 +52,11 @@ namespace Barotrauma.Items.Components
{
if (holdable.Attached)
{
GameAnalyticsManager.AddDesignEvent("ResourceCollected:" + (GameMain.GameSession?.GameMode?.Preset.Identifier.Value ?? "none") + ":" + item.Prefab.Identifier);
//we don't need info of every collected resource, we can get a good sample size just by logging a small sample
if (GameAnalyticsManager.ShouldLogRandomSample())
{
GameAnalyticsManager.AddDesignEvent("ResourceCollected:" + (GameMain.GameSession?.GameMode?.Preset.Identifier.Value ?? "none") + ":" + item.Prefab.Identifier);
}
holdable.DeattachFromWall();
}
trigger.Enabled = false;