Unstable 1.8.4.0
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@@ -100,7 +100,7 @@ namespace Barotrauma.Abilities
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string type = abilityElement.Name.ToString().ToLowerInvariant();
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try
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{
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abilityType = ReflectionUtils.GetTypeWithBackwardsCompatibility("Barotrauma.Abilities", type, false, true);
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abilityType = ReflectionUtils.GetTypeWithBackwardsCompatibility(ToolBox.BarotraumaAssembly, "Barotrauma.Abilities", type, false, true);
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if (abilityType == null)
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{
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if (errorMessages) DebugConsole.ThrowError("Could not find the CharacterAbility \"" + type + "\" (" + characterAbilityGroup.CharacterTalent.DebugIdentifier + ")",
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