Unstable 1.8.4.0

This commit is contained in:
Markus Isberg
2025-03-12 12:56:27 +00:00
parent a4c3e868e4
commit a4a3427e4e
627 changed files with 29860 additions and 10018 deletions
@@ -1,6 +1,7 @@
using Barotrauma.Networking;
using System.Linq;
using System.Xml.Linq;
using Barotrauma.Items.Components;
namespace Barotrauma
{
@@ -40,7 +41,7 @@ namespace Barotrauma
{
matchingData.ApplyPermadeath();
if (GameMain.Server is { ServerSettings.IronmanMode: true })
if (GameMain.Server?.ServerSettings is { IronmanModeActive: true })
{
mpCampaign.SaveSingleCharacter(matchingData);
}
@@ -85,5 +86,16 @@ namespace Barotrauma
{
GameServer.Log($"{GameServer.CharacterLogName(this)} has gained the talent '{talentPrefab.DisplayName}'", ServerLog.MessageType.Talent);
}
private void SyncInGameEditables(Item item)
{
foreach (ItemComponent itemComponent in item.Components)
{
foreach (var serializableProperty in SerializableProperty.GetProperties<InGameEditable>(itemComponent))
{
GameMain.Server.CreateEntityEvent(item, new Item.ChangePropertyEventData(serializableProperty, itemComponent));
}
}
}
}
}