Unstable 1.8.4.0
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@@ -41,7 +41,13 @@ namespace Barotrauma.Steam
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}
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}
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Steamworks.SteamNetworkingUtils.OnDebugOutput += LogSteamworksNetworking;
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Steamworks.SteamNetworkingUtils.OnDebugOutput += (Steamworks.NetDebugOutput nType, string pszMsg) =>
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{
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if (GameSettings.CurrentConfig.VerboseLogging)
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{
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LogSteamworksNetworking(nType, pszMsg);
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}
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};
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// Needed to detect invites for social overlay
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Steamworks.SteamFriends.ListenForFriendsMessages = true;
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