Unstable 1.8.4.0

This commit is contained in:
Markus Isberg
2025-03-12 12:56:27 +00:00
parent a4c3e868e4
commit a4a3427e4e
627 changed files with 29860 additions and 10018 deletions
@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System.Linq;
using Barotrauma.Items.Components;
using Microsoft.Xna.Framework;
@@ -49,7 +49,7 @@ namespace Barotrauma
}
dummyCharacter = Character.Create(CharacterPrefab.HumanSpeciesName, Vector2.Zero, "", id: Entity.DummyID, hasAi: false);
dummyCharacter.Info.Job = new Job(JobPrefab.Prefabs.FirstOrDefault(static jp => jp.Identifier == "captain"));
dummyCharacter.Info.Job = new Job(JobPrefab.Prefabs.FirstOrDefault(static jp => jp.Identifier == "captain"), isPvP: false);
dummyCharacter.Info.Name = "Galldren";
dummyCharacter.Inventory.CreateSlots();
dummyCharacter.Info.GiveExperience(999999);
@@ -59,6 +59,9 @@ namespace Barotrauma
Character.Controlled = dummyCharacter;
GameMain.World.ProcessChanges();
dummyCharacter.Info.TalentRefundPoints = 2;
TabMenu = new TabMenu();
}
public override void AddToGUIUpdateList()