Unstable 1.8.4.0
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@@ -86,7 +86,7 @@ namespace Barotrauma.Tutorials
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yield return CoroutineStatus.Running;
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GameMain.GameSession = new GameSession(subInfo, GameModePreset.Tutorial, missionPrefabs: null);
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GameMain.GameSession = new GameSession(subInfo, Option.None, GameModePreset.Tutorial, missionPrefabs: null);
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(GameMain.GameSession.GameMode as TutorialMode).Tutorial = this;
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if (generationParams is not null)
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@@ -138,7 +138,7 @@ namespace Barotrauma.Tutorials
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character = Character.Create(charInfo, wayPoint.WorldPosition, "", isRemotePlayer: false, hasAi: false);
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character.TeamID = CharacterTeamType.Team1;
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Character.Controlled = character;
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character.GiveJobItems(null);
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character.GiveJobItems(isPvPMode: false, null);
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var idCard = character.Inventory.FindItemByTag("identitycard".ToIdentifier());
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if (idCard == null)
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