Unstable 1.8.4.0
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@@ -86,7 +86,7 @@ namespace Barotrauma
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var componentEditor = new SerializableEntityEditor(listBox.Content.RectTransform, ic, inGame: !isEditor, showName: false, titleFont: GUIStyle.SubHeadingFont)
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{
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Readonly = CircuitBox.Locked
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Readonly = CircuitBox.IsLocked()
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};
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fieldCount += componentEditor.Fields.Count;
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