Unstable 1.8.4.0

This commit is contained in:
Markus Isberg
2025-03-12 12:56:27 +00:00
parent a4c3e868e4
commit a4a3427e4e
627 changed files with 29860 additions and 10018 deletions
@@ -86,7 +86,7 @@ namespace Barotrauma
var componentEditor = new SerializableEntityEditor(listBox.Content.RectTransform, ic, inGame: !isEditor, showName: false, titleFont: GUIStyle.SubHeadingFont)
{
Readonly = CircuitBox.Locked
Readonly = CircuitBox.IsLocked()
};
fieldCount += componentEditor.Fields.Count;
@@ -35,7 +35,7 @@ namespace Barotrauma
public List<CircuitBoxWireRenderer> VirtualWires = new();
public bool Locked => CircuitBox.Locked;
public bool Locked => CircuitBox.IsLocked();
public CircuitBoxUI(CircuitBox box)
{
@@ -786,6 +786,7 @@ namespace Barotrauma
if (wireOption.TryUnwrap(out var wire))
{
CircuitBox.RemoveWires(wire.IsSelected ? wireSelection : ImmutableArray.Create(wire));
return;
}
switch (nodeOption)