Renamed the CollisionMisc collision category to CollisionItem, teleporting items inside/outside the sub if their physicsbody leaves/enters a hull, powercontainer charge can be changed in editor (i.e. batteries can be set to fully loaded)
This commit is contained in:
@@ -14,7 +14,7 @@ namespace Barotrauma
|
||||
public const Category CollisionCharacter = Category.Cat2;
|
||||
public const Category CollisionPlatform = Category.Cat3;
|
||||
public const Category CollisionStairs = Category.Cat4;
|
||||
public const Category CollisionMisc = Category.Cat5;
|
||||
public const Category CollisionItem = Category.Cat5;
|
||||
public const Category CollisionProjectile = Category.Cat6;
|
||||
public const Category CollisionLevel = Category.Cat7;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user