v1.12.6.2 (Spring Update 2026)
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@@ -12,7 +12,11 @@ namespace Barotrauma
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public readonly int RandomSeed;
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protected readonly EventPrefab prefab;
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#nullable enable
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public Mission? TriggeringMission;
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#nullable restore
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public EventPrefab Prefab => prefab;
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public EventSet ParentSet { get; private set; }
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