v1.12.6.2 (Spring Update 2026)

This commit is contained in:
Regalis11
2026-04-09 15:10:07 +03:00
parent c8657caefa
commit a4607dffad
197 changed files with 5586 additions and 3461 deletions
@@ -685,7 +685,7 @@ namespace Barotrauma
{
movement = MathUtils.SmoothStep(movement, TargetMovement, 0.2f);
if (Collider.BodyType == BodyType.Dynamic)
if (Collider.BodyType == BodyType.Dynamic && onGround)
{
Collider.LinearVelocity = new Vector2(
movement.X,