v1.12.6.2 (Spring Update 2026)

This commit is contained in:
Regalis11
2026-04-09 15:10:07 +03:00
parent c8657caefa
commit a4607dffad
197 changed files with 5586 additions and 3461 deletions
@@ -166,6 +166,14 @@ namespace Barotrauma
subElement.GetAttributeBool("fadein", false),
subElement.GetAttributePoint("offset", Point.Zero));
if (brokenSprite.FadeIn && brokenSprite.MaxConditionPercentage <= 0.0f)
{
DebugConsole.AddWarning(
$"Potential error in item {Identifier}: a broken sprite that's set to fade in despite the max condition being 0."+
" The sprite cannot fade in if it's set to only appear when the item is fully broken.",
ContentPackage);
}
int spriteIndex = 0;
for (int i = 0; i < brokenSprites.Count && brokenSprites[i].MaxConditionPercentage < brokenSprite.MaxConditionPercentage; i++)
{