New artifact sprites, ping sound for handheld sonar, fixed newlines multiplying in GUITextBlocks every time the block is resized
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Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 32 KiB |
@@ -25,7 +25,7 @@
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name="Thermal Artifact"
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pickdistance="150">
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<Sprite texture="artifact.png" depth="0.7" sourcerect="74,0,44,61"/>
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<Sprite texture="artifact.png" depth="0.7" sourcerect="75,0,50,62"/>
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<Deconstruct time="30">
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<Item name="Steel Bar"/>
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@@ -199,6 +199,7 @@
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holdangle="30" handle1="-10,0"/>
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<Radar range="6000.0" powerconsumption="10" drawhudwhenequipped="true" detectsubmarinewalls="true">
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<sound file="Content/Items/Engine/radarPing.ogg" type="OnUse" range="1000.0"/>
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<GuiFrame rect="0,0,0.5,0.5" alignment="Center" color="0.0,0.0,0.0,0.6"/>
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<PingCircle texture="Content/Items/Engine/pingCircle.png" origin="0.5,0.5"/>
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<ScreenOverlay texture="Content/Items/Engine/radarOverlay.png" origin="0.5,0.5"/>
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@@ -110,7 +110,7 @@
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spritecolor="1.0,1.0,1.0,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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impacttolerance="10">
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impacttolerance="7">
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<Sprite texture ="Content/Items/Medical/med.png" sourcerect="24,16,8,16" depth="0.6"/>
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