New artifact sprites, ping sound for handheld sonar, fixed newlines multiplying in GUITextBlocks every time the block is resized

This commit is contained in:
Regalis
2016-04-16 21:42:40 +03:00
parent 5bacb66543
commit a45f58cd08
5 changed files with 13 additions and 14 deletions

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@@ -25,7 +25,7 @@
name="Thermal Artifact"
pickdistance="150">
<Sprite texture="artifact.png" depth="0.7" sourcerect="74,0,44,61"/>
<Sprite texture="artifact.png" depth="0.7" sourcerect="75,0,50,62"/>
<Deconstruct time="30">
<Item name="Steel Bar"/>

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@@ -199,6 +199,7 @@
holdangle="30" handle1="-10,0"/>
<Radar range="6000.0" powerconsumption="10" drawhudwhenequipped="true" detectsubmarinewalls="true">
<sound file="Content/Items/Engine/radarPing.ogg" type="OnUse" range="1000.0"/>
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<PingCircle texture="Content/Items/Engine/pingCircle.png" origin="0.5,0.5"/>
<ScreenOverlay texture="Content/Items/Engine/radarOverlay.png" origin="0.5,0.5"/>

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@@ -110,7 +110,7 @@
spritecolor="1.0,1.0,1.0,1.0"
Tags="smallitem,chem,medical"
pickdistance="150"
impacttolerance="10">
impacttolerance="7">
<Sprite texture ="Content/Items/Medical/med.png" sourcerect="24,16,8,16" depth="0.6"/>