(06129f656) Add some missing texts. Incomplete.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:26:25 +03:00
parent 268389a128
commit a447a47661
14 changed files with 363 additions and 110 deletions
@@ -66,8 +66,7 @@ namespace Barotrauma
if (!goToObjective.IsCompleted() && !goToObjective.CanBeCompleted)
{
abandon = true;
// TODO: Add: "Can't repair [item]!"
//character?.Speak(TextManager.Get("DialogCannotRepair").Replace("[itemname]", Item.Name), null, 0.0f, "cannotrepair", 10.0f);
character?.Speak(TextManager.Get("DialogCannotRepair").Replace("[itemname]", Item.Name), null, 0.0f, "cannotrepair", 10.0f);
}
goToObjective = null;
}
@@ -122,8 +121,7 @@ namespace Barotrauma
{
// If the current condition is less than the previous condition, we can't complete the task, so let's abandon it. The item is probably deteriorating at a greater speed than we can repair it.
abandon = true;
// TODO: Add: "Can't repair [item]!"
//character?.Speak(TextManager.Get("DialogCannotRepair").Replace("[itemname]", Item.Name), null, 0.0f, "cannotrepair", 10.0f);
character?.Speak(TextManager.Get("DialogCannotRepair").Replace("[itemname]", Item.Name), null, 0.0f, "cannotrepair", 10.0f);
}
}
repairable.CurrentFixer = abandon && repairable.CurrentFixer == character ? null : character;