Unstable 0.15.13.0

This commit is contained in:
Markus Isberg
2021-10-29 21:57:18 +09:00
parent 1718dbc1c1
commit a43b540d4b
67 changed files with 467 additions and 222 deletions
@@ -332,7 +332,7 @@ namespace Barotrauma
{
cam.OffsetAmount = targetOffsetAmount = 0.0f;
cursorPosition =
SelectedConstruction.Position +
Position +
PlayerInput.MouseSpeed.ClampLength(10.0f); //apply a little bit of movement to the cursor pos to prevent AFK kicking
}
else if (!GameMain.Config.EnableMouseLook)
@@ -1096,6 +1096,7 @@ namespace Barotrauma
private SoundChannel soundChannel;
public void PlaySound(CharacterSound.SoundType soundType, float soundIntervalFactor = 1.0f, float maxInterval = 0)
{
if (Removed) { return; }
if (sounds == null || sounds.Count == 0) { return; }
if (soundChannel != null && soundChannel.IsPlaying) { return; }
if (GameMain.SoundManager?.Disabled ?? true) { return; }