diff --git a/Barotrauma/BarotraumaShared/Source/Map/Explosion.cs b/Barotrauma/BarotraumaShared/Source/Map/Explosion.cs index 02bd404de..a11ce2b95 100644 --- a/Barotrauma/BarotraumaShared/Source/Map/Explosion.cs +++ b/Barotrauma/BarotraumaShared/Source/Map/Explosion.cs @@ -80,7 +80,7 @@ namespace Barotrauma if (distSqr > displayRangeSqr) continue; //ignore reactors (don't want to blow them up) - if (item.GetComponent() == null) continue; + if (item.GetComponent() != null) continue; float distFactor = 1.0f - (float)Math.Sqrt(distSqr) / displayRange;