(3a5d98b) v0.9.6.0
This commit is contained in:
@@ -12,8 +12,10 @@ namespace Barotrauma
|
||||
//only used if none of the selected content packages contain any text files
|
||||
const string VanillaTextFilePath = "Content/Texts/EnglishVanilla.xml";
|
||||
|
||||
private static readonly object mutex = new object();
|
||||
|
||||
//key = language
|
||||
private static Dictionary<string, List<TextPack>> textPacks = new Dictionary<string, List<TextPack>>();
|
||||
private static Dictionary<string, List<TextPack>> textPacks;
|
||||
|
||||
private static readonly string[] serverMessageCharacters = new string[] { "~", "[", "]", "=" };
|
||||
|
||||
@@ -25,10 +27,16 @@ namespace Barotrauma
|
||||
private set;
|
||||
}
|
||||
|
||||
private static readonly HashSet<string> availableLanguages = new HashSet<string>();
|
||||
private static HashSet<string> availableLanguages;
|
||||
public static IEnumerable<string> AvailableLanguages
|
||||
{
|
||||
get { return availableLanguages; }
|
||||
get
|
||||
{
|
||||
lock (mutex)
|
||||
{
|
||||
return new HashSet<string>(availableLanguages);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static List<string> GetTextFiles()
|
||||
@@ -55,25 +63,29 @@ namespace Barotrauma
|
||||
/// </summary>
|
||||
public static string GetTranslatedLanguageName(string language)
|
||||
{
|
||||
if (!textPacks.ContainsKey(language))
|
||||
lock (mutex)
|
||||
{
|
||||
if (!textPacks.ContainsKey(language))
|
||||
{
|
||||
return language;
|
||||
}
|
||||
|
||||
foreach (var textPack in textPacks[language])
|
||||
{
|
||||
if (textPack.Language == language)
|
||||
{
|
||||
return textPack.TranslatedName;
|
||||
}
|
||||
}
|
||||
return language;
|
||||
}
|
||||
|
||||
foreach (var textPack in textPacks[language])
|
||||
{
|
||||
if (textPack.Language == language)
|
||||
{
|
||||
return textPack.TranslatedName;
|
||||
}
|
||||
}
|
||||
return language;
|
||||
}
|
||||
|
||||
public static void LoadTextPacks(IEnumerable<ContentPackage> selectedContentPackages)
|
||||
{
|
||||
availableLanguages.Clear();
|
||||
textPacks.Clear();
|
||||
HashSet<string> newLanguages = new HashSet<string>();
|
||||
Dictionary<string, List<TextPack>> newTextPacks = new Dictionary<string, List<TextPack>>();
|
||||
|
||||
var textFiles = ContentPackage.GetFilesOfType(selectedContentPackages, ContentType.Text);
|
||||
|
||||
foreach (string file in textFiles)
|
||||
@@ -81,12 +93,12 @@ namespace Barotrauma
|
||||
try
|
||||
{
|
||||
var textPack = new TextPack(file);
|
||||
availableLanguages.Add(textPack.Language);
|
||||
if (!textPacks.ContainsKey(textPack.Language))
|
||||
newLanguages.Add(textPack.Language);
|
||||
if (!newTextPacks.ContainsKey(textPack.Language))
|
||||
{
|
||||
textPacks.Add(textPack.Language, new List<TextPack>());
|
||||
newTextPacks.Add(textPack.Language, new List<TextPack>());
|
||||
}
|
||||
textPacks[textPack.Language].Add(textPack);
|
||||
newTextPacks[textPack.Language].Add(textPack);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -94,7 +106,7 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
if (textPacks.Count == 0)
|
||||
if (newTextPacks.Count == 0)
|
||||
{
|
||||
DebugConsole.ThrowError("No text files available in any of the selected content packages. Attempting to find a vanilla English text file...");
|
||||
if (!File.Exists(VanillaTextFilePath))
|
||||
@@ -102,9 +114,21 @@ namespace Barotrauma
|
||||
throw new Exception("No text files found in any of the selected content packages or in the default text path!");
|
||||
}
|
||||
var textPack = new TextPack(VanillaTextFilePath);
|
||||
availableLanguages.Add(textPack.Language);
|
||||
textPacks.Add(textPack.Language, new List<TextPack>() { textPack });
|
||||
newLanguages.Add(textPack.Language);
|
||||
newTextPacks.Add(textPack.Language, new List<TextPack>() { textPack });
|
||||
}
|
||||
|
||||
if (newTextPacks.Count == 0)
|
||||
{
|
||||
throw new Exception("Failed to load text packs!");
|
||||
}
|
||||
|
||||
lock (mutex)
|
||||
{
|
||||
textPacks = newTextPacks;
|
||||
availableLanguages = newLanguages;
|
||||
}
|
||||
|
||||
Initialized = true;
|
||||
}
|
||||
|
||||
@@ -112,74 +136,81 @@ namespace Barotrauma
|
||||
{
|
||||
if (string.IsNullOrEmpty(textTag)) { return false; }
|
||||
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
lock (mutex)
|
||||
{
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + Language + ")! Switching to English...");
|
||||
Language = "English";
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
{
|
||||
throw new Exception("No text packs available in English!");
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + Language + ")! Switching to English...");
|
||||
Language = "English";
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
{
|
||||
throw new Exception("No text packs available in English!");
|
||||
}
|
||||
}
|
||||
foreach (TextPack textPack in textPacks[Language])
|
||||
{
|
||||
if (textPack.Get(textTag) != null) { return true; }
|
||||
}
|
||||
}
|
||||
foreach (TextPack textPack in textPacks[Language])
|
||||
{
|
||||
if (textPack.Get(textTag) != null) { return true; }
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static string Get(string textTag, bool returnNull = false, string fallBackTag = null)
|
||||
{
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
lock (mutex)
|
||||
{
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + Language + ")! Switching to English...");
|
||||
Language = "English";
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
{
|
||||
throw new Exception("No text packs available in English!");
|
||||
}
|
||||
}
|
||||
|
||||
foreach (TextPack textPack in textPacks[Language])
|
||||
{
|
||||
string text = textPack.Get(textTag);
|
||||
if (text != null) { return text; }
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(fallBackTag))
|
||||
{
|
||||
foreach (TextPack textPack in textPacks[Language])
|
||||
{
|
||||
string text = textPack.Get(fallBackTag);
|
||||
if (text != null) { return text; }
|
||||
}
|
||||
}
|
||||
|
||||
//if text was not found and we're using a language other than English, see if we can find an English version
|
||||
//may happen, for example, if a user has selected another language and using mods that haven't been translated to that language
|
||||
if (Language != "English" && textPacks.ContainsKey("English"))
|
||||
{
|
||||
foreach (TextPack textPack in textPacks["English"])
|
||||
{
|
||||
string text = textPack.Get(textTag);
|
||||
if (text != null)
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + Language + ")! Switching to English...");
|
||||
Language = "English";
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
{
|
||||
#if DEBUG
|
||||
DebugConsole.NewMessage("Text \"" + textTag + "\" not found for the language \"" + Language + "\". Using the English text \"" + text + "\" instead.");
|
||||
#endif
|
||||
return text;
|
||||
throw new Exception("No text packs available in English!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (returnNull)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugConsole.ThrowError("Text \"" + textTag + "\" not found.");
|
||||
return textTag;
|
||||
foreach (TextPack textPack in textPacks[Language])
|
||||
{
|
||||
string text = textPack.Get(textTag);
|
||||
if (text != null) { return text; }
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(fallBackTag))
|
||||
{
|
||||
foreach (TextPack textPack in textPacks[Language])
|
||||
{
|
||||
string text = textPack.Get(fallBackTag);
|
||||
if (text != null) { return text; }
|
||||
}
|
||||
}
|
||||
|
||||
//if text was not found and we're using a language other than English, see if we can find an English version
|
||||
//may happen, for example, if a user has selected another language and using mods that haven't been translated to that language
|
||||
if (Language != "English" && textPacks.ContainsKey("English"))
|
||||
{
|
||||
foreach (TextPack textPack in textPacks["English"])
|
||||
{
|
||||
string text = textPack.Get(textTag);
|
||||
if (text != null)
|
||||
{
|
||||
#if DEBUG
|
||||
DebugConsole.NewMessage("Text \"" + textTag + "\" not found for the language \"" + Language + "\". Using the English text \"" + text + "\" instead.");
|
||||
#endif
|
||||
return text;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (returnNull)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugConsole.ThrowError("Text \"" + textTag + "\" not found.");
|
||||
return textTag;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -418,13 +449,16 @@ namespace Barotrauma
|
||||
// And: replacement=formatter(value)
|
||||
public static string GetServerMessage(string serverMessage)
|
||||
{
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
lock (mutex)
|
||||
{
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + Language + ")! Switching to English...");
|
||||
Language = "English";
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
{
|
||||
throw new Exception("No text packs available in English!");
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + Language + ")! Switching to English...");
|
||||
Language = "English";
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
{
|
||||
throw new Exception("No text packs available in English!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -588,58 +622,64 @@ namespace Barotrauma
|
||||
|
||||
public static List<string> GetAll(string textTag)
|
||||
{
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
lock (mutex)
|
||||
{
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + Language + ")! Switching to English...");
|
||||
Language = "English";
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
{
|
||||
throw new Exception("No text packs available in English!");
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + Language + ")! Switching to English...");
|
||||
Language = "English";
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
{
|
||||
throw new Exception("No text packs available in English!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
List<string> allText;
|
||||
List<string> allText;
|
||||
|
||||
foreach (TextPack textPack in textPacks[Language])
|
||||
{
|
||||
allText = textPack.GetAll(textTag);
|
||||
if (allText != null) return allText;
|
||||
}
|
||||
|
||||
//if text was not found and we're using a language other than English, see if we can find an English version
|
||||
//may happen, for example, if a user has selected another language and using mods that haven't been translated to that language
|
||||
if (Language != "English" && textPacks.ContainsKey("English"))
|
||||
{
|
||||
foreach (TextPack textPack in textPacks["English"])
|
||||
foreach (TextPack textPack in textPacks[Language])
|
||||
{
|
||||
allText = textPack.GetAll(textTag);
|
||||
if (allText != null) return allText;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
//if text was not found and we're using a language other than English, see if we can find an English version
|
||||
//may happen, for example, if a user has selected another language and using mods that haven't been translated to that language
|
||||
if (Language != "English" && textPacks.ContainsKey("English"))
|
||||
{
|
||||
foreach (TextPack textPack in textPacks["English"])
|
||||
{
|
||||
allText = textPack.GetAll(textTag);
|
||||
if (allText != null) return allText;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static List<KeyValuePair<string, string>> GetAllTagTextPairs()
|
||||
{
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
lock (mutex)
|
||||
{
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + Language + ")! Switching to English...");
|
||||
Language = "English";
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
{
|
||||
throw new Exception("No text packs available in English!");
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + Language + ")! Switching to English...");
|
||||
Language = "English";
|
||||
if (!textPacks.ContainsKey(Language))
|
||||
{
|
||||
throw new Exception("No text packs available in English!");
|
||||
}
|
||||
}
|
||||
|
||||
List<KeyValuePair<string, string>> allText = new List<KeyValuePair<string, string>>();
|
||||
|
||||
foreach (TextPack textPack in textPacks[Language])
|
||||
{
|
||||
allText.AddRange(textPack.GetAllTagTextPairs());
|
||||
}
|
||||
|
||||
return allText;
|
||||
}
|
||||
|
||||
List<KeyValuePair<string, string>> allText = new List<KeyValuePair<string, string>>();
|
||||
|
||||
foreach (TextPack textPack in textPacks[Language])
|
||||
{
|
||||
allText.AddRange(textPack.GetAllTagTextPairs());
|
||||
}
|
||||
|
||||
return allText;
|
||||
}
|
||||
|
||||
public static string ReplaceGenderPronouns(string text, Gender gender)
|
||||
@@ -689,35 +729,41 @@ namespace Barotrauma
|
||||
#if DEBUG
|
||||
public static void CheckForDuplicates(string lang)
|
||||
{
|
||||
if (!textPacks.ContainsKey(lang))
|
||||
lock (mutex)
|
||||
{
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + lang + ")!");
|
||||
return;
|
||||
}
|
||||
if (!textPacks.ContainsKey(lang))
|
||||
{
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + lang + ")!");
|
||||
return;
|
||||
}
|
||||
|
||||
int packIndex = 0;
|
||||
foreach (TextPack textPack in textPacks[lang])
|
||||
{
|
||||
textPack.CheckForDuplicates(packIndex);
|
||||
packIndex++;
|
||||
int packIndex = 0;
|
||||
foreach (TextPack textPack in textPacks[lang])
|
||||
{
|
||||
textPack.CheckForDuplicates(packIndex);
|
||||
packIndex++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void WriteToCSV()
|
||||
{
|
||||
string lang = "English";
|
||||
|
||||
if (!textPacks.ContainsKey(lang))
|
||||
lock (mutex)
|
||||
{
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + lang + ")!");
|
||||
return;
|
||||
}
|
||||
string lang = "English";
|
||||
|
||||
int packIndex = 0;
|
||||
foreach (TextPack textPack in textPacks[lang])
|
||||
{
|
||||
textPack.WriteToCSV(packIndex);
|
||||
packIndex++;
|
||||
if (!textPacks.ContainsKey(lang))
|
||||
{
|
||||
DebugConsole.ThrowError("No text packs available for the selected language (" + lang + ")!");
|
||||
return;
|
||||
}
|
||||
|
||||
int packIndex = 0;
|
||||
foreach (TextPack textPack in textPacks[lang])
|
||||
{
|
||||
textPack.WriteToCSV(packIndex);
|
||||
packIndex++;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user