(3a5d98b) v0.9.6.0
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@@ -21,7 +21,7 @@ namespace Barotrauma
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/// <summary>
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/// How long does it take for the ai target to fade out if not kept alive.
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/// </summary>
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public float FadeOutTime { get; private set; }
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public float FadeOutTime { get; private set; } = 1;
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public bool Static { get; private set; }
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