(3a5d98b) v0.9.6.0
This commit is contained in:
@@ -326,8 +326,8 @@ namespace Barotrauma.Steam
|
||||
localQuery.OnFinished = onFinished;
|
||||
#endif
|
||||
|
||||
instance.client.LobbyList.OnLobbiesUpdated = () => { UpdateLobbyQuery(onServerFound, onServerRulesReceived, onFinished); };
|
||||
instance.client.LobbyList.Refresh();
|
||||
|
||||
instance.client.LobbyList.Request();
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -382,42 +382,6 @@ namespace Barotrauma.Steam
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void UpdateLobbyQuery(Action<Networking.ServerInfo> onServerFound, Action<Networking.ServerInfo> onServerRulesReceived, Action onFinished)
|
||||
{
|
||||
foreach (LobbyList.Lobby lobby in instance.client.LobbyList.Lobbies)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(lobby.GetData("haspassword"))) { continue; }
|
||||
bool.TryParse(lobby.GetData("haspassword"), out bool hasPassword);
|
||||
int.TryParse(lobby.GetData("playercount"), out int currPlayers);
|
||||
int.TryParse(lobby.GetData("maxplayernum"), out int maxPlayers);
|
||||
UInt64 ownerId = SteamIDStringToUInt64(lobby.GetData("lobbyowner"));
|
||||
//UInt64.TryParse(lobby.GetData("connectsteamid"), out ulong connectSteamId);
|
||||
string ip = lobby.GetData("hostipaddress");
|
||||
if (string.IsNullOrWhiteSpace(ip)) { ip = ""; }
|
||||
|
||||
var serverInfo = new ServerInfo()
|
||||
{
|
||||
ServerName = lobby.Name,
|
||||
Port = "",
|
||||
QueryPort = "",
|
||||
IP = ip,
|
||||
PlayerCount = currPlayers,
|
||||
MaxPlayers = maxPlayers,
|
||||
HasPassword = hasPassword,
|
||||
RespondedToSteamQuery = true,
|
||||
LobbyID = lobby.LobbyID,
|
||||
OwnerID = ownerId
|
||||
};
|
||||
serverInfo.PingChecked = false;
|
||||
AssignLobbyDataToServerInfo(lobby, serverInfo);
|
||||
|
||||
onServerFound(serverInfo);
|
||||
//onServerRulesReceived(serverInfo);
|
||||
}
|
||||
|
||||
onFinished();
|
||||
}
|
||||
|
||||
public static void AssignLobbyDataToServerInfo(LobbyList.Lobby lobby, ServerInfo serverInfo)
|
||||
{
|
||||
serverInfo.ServerMessage = lobby.GetData("message");
|
||||
@@ -495,6 +459,7 @@ namespace Barotrauma.Steam
|
||||
serverInfo.PingChecked = true;
|
||||
serverInfo.Ping = s.Ping;
|
||||
serverInfo.LobbyID = 0;
|
||||
serverInfo.OwnerVerified = true;
|
||||
if (responded)
|
||||
{
|
||||
s.FetchRules();
|
||||
|
||||
Reference in New Issue
Block a user