(3a5d98b) v0.9.6.0
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@@ -916,21 +916,30 @@ namespace Barotrauma
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case NetEntityEvent.Type.ApplyStatusEffect:
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{
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ActionType actionType = (ActionType)msg.ReadRangedInteger(0, Enum.GetValues(typeof(ActionType)).Length - 1);
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byte componentIndex = msg.ReadByte();
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ushort targetID = msg.ReadUInt16();
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byte targetLimbID = msg.ReadByte();
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byte componentIndex = msg.ReadByte();
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ushort targetCharacterID = msg.ReadUInt16();
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byte targetLimbID = msg.ReadByte();
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ushort useTargetID = msg.ReadUInt16();
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Vector2? worldPosition = null;
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bool hasPosition = msg.ReadBoolean();
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if (hasPosition)
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{
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worldPosition = new Vector2(msg.ReadSingle(), msg.ReadSingle());
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}
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ItemComponent targetComponent = componentIndex < components.Count ? components[componentIndex] : null;
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Character target = FindEntityByID(targetID) as Character;
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Limb targetLimb = target != null && targetLimbID < target.AnimController.Limbs.Length ? target.AnimController.Limbs[targetLimbID] : null;
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Character targetCharacter = FindEntityByID(targetCharacterID) as Character;
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Limb targetLimb = targetCharacter != null && targetLimbID < targetCharacter.AnimController.Limbs.Length ?
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targetCharacter.AnimController.Limbs[targetLimbID] : null;
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Entity useTarget = FindEntityByID(useTargetID);
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if (targetComponent == null)
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{
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ApplyStatusEffects(actionType, 1.0f, target, targetLimb, true);
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ApplyStatusEffects(actionType, 1.0f, targetCharacter, targetLimb, useTarget, true, worldPosition: worldPosition);
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}
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else
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{
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targetComponent.ApplyStatusEffects(actionType, 1.0f, target, targetLimb);
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targetComponent.ApplyStatusEffects(actionType, 1.0f, targetCharacter, targetLimb, useTarget, worldPosition: worldPosition);
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}
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}
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break;
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