(bb85ea959) Fixed last item not being visible in grid layout groups if it's the only item on the last row

This commit is contained in:
Joonas Rikkonen
2019-04-04 11:08:49 +03:00
parent 7eb03ea6b3
commit a3425a0432
57 changed files with 732 additions and 606 deletions
@@ -48,12 +48,10 @@ namespace Barotrauma
if (IsKeyDown(InputType.Run)) newInput |= InputNetFlags.Run;
if (IsKeyDown(InputType.Crouch)) newInput |= InputNetFlags.Crouch;
if (IsKeyHit(InputType.Select)) newInput |= InputNetFlags.Select; //TODO: clean up the way this input is registered
if (IsKeyHit(InputType.Deselect)) newInput |= InputNetFlags.Deselect;
if (IsKeyHit(InputType.Health)) newInput |= InputNetFlags.Health;
if (IsKeyHit(InputType.Grab)) newInput |= InputNetFlags.Grab;
if (IsKeyDown(InputType.Use)) newInput |= InputNetFlags.Use;
if (IsKeyDown(InputType.Aim)) newInput |= InputNetFlags.Aim;
if (IsKeyDown(InputType.Shoot)) newInput |= InputNetFlags.Shoot;
if (IsKeyDown(InputType.Attack)) newInput |= InputNetFlags.Attack;
if (IsKeyDown(InputType.Ragdoll)) newInput |= InputNetFlags.Ragdoll;
@@ -127,7 +125,6 @@ namespace Barotrauma
msg.WriteRangedInteger(0, (int)InputNetFlags.MaxVal, (int)memInput[i].states);
msg.Write(memInput[i].intAim);
if (memInput[i].states.HasFlag(InputNetFlags.Select) ||
memInput[i].states.HasFlag(InputNetFlags.Deselect) ||
memInput[i].states.HasFlag(InputNetFlags.Use) ||
memInput[i].states.HasFlag(InputNetFlags.Health) ||
memInput[i].states.HasFlag(InputNetFlags.Grab))