(ffa3ddbca) Implemented changing mineral sprites when attached to a wall

This commit is contained in:
Joonas Rikkonen
2019-04-11 18:27:25 +03:00
parent 913b0f4526
commit a3342ca96d
5 changed files with 47 additions and 16 deletions
@@ -801,7 +801,12 @@ namespace Barotrauma
if (findNewHull) FindHull();
}
partial void SetActiveSprite();
public void SetActiveSprite()
{
SetActiveSpriteProjSpecific();
}
partial void SetActiveSpriteProjSpecific();
public override void Move(Vector2 amount)
{