plenty of new things
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@@ -5,6 +5,8 @@ using System.Linq;
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using System.Reflection;
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using System.Xml.Linq;
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using Barotrauma.Extensions;
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using Barotrauma;
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using MoonSharp.Interpreter;
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#if CLIENT
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using Microsoft.Xna.Framework.Graphics;
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using Barotrauma.Sounds;
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@@ -432,8 +434,18 @@ namespace Barotrauma.Items.Components
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//called then the item is dropped or dragged out of a "limbslot"
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public virtual void Unequip(Character character) { }
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Dictionary<string, string> lastSignal = new Dictionary<string, string>();
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public virtual void ReceiveSignal(Signal signal, Connection connection)
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{
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#if SERVER
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if (!lastSignal.ContainsValue(connection.Name) || lastSignal[connection.Name] != signal.value)
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{
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GameMain.Lua.hook.Call("signalReceived", new DynValue[] { UserData.Create(signal), UserData.Create(connection) });
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lastSignal[connection.Name] = signal.value;
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}
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#endif
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switch (connection.Name)
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{
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case "activate":
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