autoupdater fixes, cursor fix, consistent directory separators + use of Path.Combine(), wire bugfixes, more loading screens
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@@ -78,7 +78,6 @@ namespace Subsurface.Items.Components
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if (sparkSounds == null)
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{
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sparkSounds = new Sound[4];
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string dir = Path.GetDirectoryName(item.Prefab.ConfigFile) + "\\";
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for (int i = 0; i < 4; i++)
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{
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sparkSounds[i] = Sound.Load("Content/Items/Electricity/zap" + (i + 1) + ".ogg", false);
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