autoupdater fixes, cursor fix, consistent directory separators + use of Path.Combine(), wire bugfixes, more loading screens

This commit is contained in:
Regalis
2015-10-02 21:33:33 +03:00
parent 24f7a1baa5
commit a285b00eb9
51 changed files with 451 additions and 1304 deletions
@@ -49,11 +49,6 @@ namespace Subsurface
public override void UpdateAnim(float deltaTime)
{
if (PlayerInput.KeyHit(Keys.I))
{
SimplePhysicsEnabled = !SimplePhysicsEnabled;
}
if (character.IsDead)
{
UpdateDying(deltaTime);