Players can now pick up corpses to eat them
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@@ -114,7 +114,7 @@ namespace Barotrauma
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}
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}
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if (character.SelectedCharacter != null && character.SelectedCharacter.Inventory != null)
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if (character.IsHumanoid && character.SelectedCharacter != null && character.SelectedCharacter.Inventory != null)
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{
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character.SelectedCharacter.Inventory.Update(deltaTime);
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}
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@@ -164,7 +164,7 @@ namespace Barotrauma
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character.Inventory.DrawOwn(spriteBatch);
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}
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if (character.SelectedCharacter != null && character.SelectedCharacter.Inventory != null)
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if (character.IsHumanoid && character.SelectedCharacter != null && character.SelectedCharacter.Inventory != null)
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{
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character.SelectedCharacter.Inventory.DrawOffset = new Vector2(320.0f, 0.0f);
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character.SelectedCharacter.Inventory.DrawOwn(spriteBatch);
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